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  #1  
Old 10-08-2013, 09:49 AM
Daeminff7 Daeminff7 is offline
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Looks like some damn fine changes, especially the pvp ones as I play on red! Thanks to all the devs/server admins for the work you do and allowing people to play on the best classic eq emu server [You must be logged in to view images. Log in or Register.]
  #2  
Old 10-08-2013, 10:32 AM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[*]Alecta: [PvP] Mesmerization spells will bypass the level checks when used in PvP. Players will continue to not be mesmerized by their own AoEs if they are above the level cap until we further refine the resist system.
Ooh. Neato.
  #3  
Old 10-08-2013, 10:37 AM
Krazl Krazl is offline
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Not sure if it was part of the certain spells being unresistable now - but the alliance line works again (tested on Andad Fila on my sub twenty enchanter).

Iirc thanks to Kanras for fixing that awhile ago, we just had to wait patiently for the patch.
  #4  
Old 10-08-2013, 10:44 AM
HippoNipple HippoNipple is offline
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So are damage spells on the horizon as far as resists? Nukes still landing for full damage no matter your cold/fire resist?
  #5  
Old 10-08-2013, 10:50 AM
Bamz4l Bamz4l is offline
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Quote:
Players can now water dance / hop to avoid getting hit by detrimental spells in PvP.
OMFG!!1
  #6  
Old 10-08-2013, 10:53 AM
Bamz4l Bamz4l is offline
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Quote:
Alecta: [PvP] A maximum stun duration has been added. The values on this will be revisited in the upcoming resist tuning process.
Alecta: [PvP] Pet cast spells will now get the same resist modifications as player cast spells.
Alecta: [PvP] The maximum resist chance is now configurable without a patch and has been set to 98%, up from 95%.
Alecta: [PvP] You can now see your victim's gear when looting their money.
Alecta: [PvP] A number of spells have been made unresistible, such as Rapture, the Winged Death line, the Lifetap line, and Splurt.
Alecta: [PvP] Root spells now have linear resist functions, and have been broken into 3 tiers with 98% resist caps at 60mr, 90mr, and 125mr.
this is just too good to be true
  #7  
Old 10-08-2013, 11:45 AM
spoils spoils is offline
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did bearskin potion bags get fixed yet?
  #8  
Old 10-08-2013, 11:48 AM
Ele Ele is offline
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Quote:
Originally Posted by spoils [You must be logged in to view images. Log in or Register.]
did bearskin potion bags get fixed yet?
first entry under the heading "content"

Nilbog: Corrected an issue with the missing combine button on Bearskin Potion Bag.
  #9  
Old 10-08-2013, 01:28 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
first entry under the heading "content"

Nilbog: Corrected an issue with the missing combine button on Bearskin Potion Bag.
Alchemists are gonna have their work cut out for them for the next week or so.
  #10  
Old 10-08-2013, 11:48 AM
zanderklocke zanderklocke is offline
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Blacksmithing not such a pain to raise now. Sweet.
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