![]() |
|
|
|
#1
|
||||
|
Quote:
soulbinders would certainly be welcome on red in my book haha
__________________
Freddi
Farson | |||
|
|
||||
|
#2
|
|||
|
I hope that after years of Velious more people will come around to the idea of having Luclin on the server. I personally enjoyed it and think a tweaked Luclin would be better than totally custom content.
Here are a few of the complaints I have seen and some solutions that I think not only deal with the problems, but would be fairly easy to implement by the dev team: "The bazaar hurts trading by eliminating the human element (bartering, price gouging, etc)": Disable shops in the bazaar. I started playing live during Luclin and I remember the bazaar being broken a lot during my early days. We could just have that be a permanent feature here. "Paludal allows people to level too quickly and makes classic zones in that level range much less desirable": Modify the ZEM for that zone to bring it in line with classic zones. "KEI makes enchanters less desirable in groups": Only allow KEI to be cast on players over level 46. "The spires hurt porting classes (druid/wizard) and made travel too easy": Disable all but 1-2 of the spires, increase the time between spire ports by 5-10 minutes, or both. "AAs were imbalanced or too overpowered": Re-balance the AAs as needed. Tweak the values or remove/replace the ones that are too overpowered. Lower the exp gain for AA's if needed. There should be enough info out there from the past to determine what needs to be changed. | ||
|
|
|||
|
#3
|
||||
|
Quote:
But a Bard with the Double Attack AA, now that would be sexy. | |||
|
|
||||
|
#4
|
|||
|
Luclin will come out once Velious is completely expended
It has to | ||
|
|
|||
|
#5
|
|||
|
the biggest problem with luclin was just that it wasn't finished when it was released
or even before people were knocking at the doors of vex thall AA's weren't such a huge deal in luclin cause it was still a long grind to get them, it wasn't until pop where you could get 10-15 a night Luclin was like grinding lvl 59 over and over | ||
|
|
|||
|
#6
|
||||
|
Quote:
| |||
|
|
||||
|
#7
|
|||
|
100% agree with Pasi's argument about Luclin.
It fleshed out a lot of aspects of the game that weren't fully realized previously. Class balance was pretty damn good at the end aside from mobs having 3 billion ac. Hybrids/druids became decently powerful and wanted, beastlords were fun, necros could land/stack spells, etc. Cats on the moon? Yes kinda dumb, but cat people/lizard people/trolls - it's all fantasy bs anyway. It also had a large amount of spots for high end single groups to get near (2nd tier) raid quality gear. Examples include CT, burrower in Acrylia, UP, The Va'Dyn, etc. This opened up the game for non-raiders. It was a pretty cool expansion overall imho. | ||
|
|
|||
|
#8
|
|||
|
I think it's always funny that PoK books get mentioned with Luclin because they didn't come until PoP and it seems like many people who just have disdain for everything post Velious lump it all together.
I personally hated the PoK books because they trivialized travel and as a wizard they diminished one of the main aspects of my class. One of the great things about classic EQ was the sense of a gigantic world in which travel had consequences and really conferred a sense of embarking on a journey. Due to the scope of the world ports really felt like significant magic. Forgive the pun, but when the books came around some of the magic was lost. I have to mention that other than that I felt PoP was the best expansion of my time playing live.
__________________
| ||
|
|
|||
|
#9
|
||||
|
Quote:
Edit: I would go farther and say put the only book to PoK on the aviak island in oot! Hahaha yes! The amazing thing about all this is that's a true possibility. When verant/sony would make changes that broke porting classes for instance, there was no going back, you were just stuck with the shit they created. In hindsight, we all feel that the books were a bad idea and something can actually be done about it before it's even released now (if it ever is). | |||
|
Last edited by rixardion; 11-08-2013 at 02:13 PM..
|
|
|||
|
#10
|
|||
|
Im pretty confident that 2 things will NEVER happen on P99.
1 - AAs will never exist - GMs have stated as much 2 - Luclin and Beyond will never exist, create far more problems than it solves and the community would never rally behind either one like they do for Velious. Keep in mind that these wouldnt even be discussed for several years after Velious even comes out. | ||
|
|
|||
![]() |
|
|