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| View Poll Results: Sleeper's Tomb! | |||
| Classic all the way! Prismatic Scales and the turn in. |
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75 | 28.74% |
| Activate Sleeper 2.0 |
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8 | 3.07% |
| Monthly resets of Sleeper's tomb |
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112 | 42.91% |
| I have a better idea (post Below) |
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11 | 4.21% |
| Aeolwind's Devious Idea |
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34 | 13.03% |
| Donut |
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21 | 8.05% |
| Voters: 261. You may not vote on this poll | |||
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#1
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sleeper being released by top guild to deny everyone else the content is classic. how quickly and spitefully it will happen on p99 is not. Should GM's have the right to alter the game mechanics to preserve a truer classic experience? yes absolutely
i don't like "keys get deleted" ..because that would allow the winning guild to horde tali's until they know they have enough to re-key everyone...then they would release the slepper just as a way of denying everyone else access to the zone entirely. i do like re-popping warders...it takes away the benefit of releasing the sleeper. allow sleeper to be released once. then repop ST but perma-kill the forth warder. velious is our last expansion...lets live in the time capsule for ever.
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#2
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donut
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#3
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I'm not sure why anyone thinks it would turn out any differently.
Classic - Wake Sleeper - Warders Gone Wake Sleeper - Warder Repop after one month - Same people wake it again Wake Sleeper - Warder Repop after six months - Same people wake it again If Sleeper Keys are ever deleted after he is awoken, any casual player will NEVER see Sleeper's Tomb. That is probably the most detrimental thing you can do. @ Alarti Just because you have 50 keys not mean there will be 50 players available at a given time. | ||
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#4
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Quote:
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#5
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Nuking ST keys once the sleeper is awoken is a cool idea, but it would be cooler if only the people involved in the wakening had their keys nuked. That way other guilds or people could continue to mass their keys giving them an upper hand temporarily until they wake the sleeper. I guess this discussion is above my head though since I am not a raider. Im sure people have a million reasons for why this is also a bad idea. Either way after the sleeper is awoken he should take at least 6 months+ to reset.
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Pint
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#6
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Just disable the whole sleeper event.
Most (if not all?) sleeper's awakenings happened after Luclin release anyway, so it would still be "classic". | ||
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#8
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Quote:
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#9
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As a casual player, I have around zero chance to see any high contested raid mobs because they die really quick after spawn. We all know the buffed raid force camped strat to kill high end raid boss.
For Veilous mobs I think it will be the same even if the playfield will be wider. So for my point of view, it is quite embarrassing to get killed by the sleeper every month because of the wake up of Sleeper. You sould use a server wide message so I'll be able to hide myself or at least plan to find a spot to take a couple of screenshot of the Sleeper. There are not many difference for casual players. If you plan to repop warders the only thing is that we can buy SoD at a lower price because they will still drop and there will be more in the market. Thanks for you job, I can't wait to hear some cobalt scar wyverns screaming with their head rolling. | ||
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Last edited by Ytrafik; 11-21-2013 at 07:55 AM..
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#10
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Feel free to remind me what it is we are voting on. Whats the story behind the sleeper - if he is awaken the warders does not spawn anymore and their uber loot is no more?
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