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#61
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Thats why none of this will ever work, people who want to play casually and not compete, are wanting the same amount of payout as others devoting much more time. In the end the casual will move on and not care, regardless if they get to raid or not, ive seen it happen hundreds of times.
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#62
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![]() Instanced raids is the best way to do this.
A highly complex and confusing rotation with bag limits, cool off periods, etc. is going to cause more trouble than it solves. Figuring out when you can kill a mob is harder than figuring out who gets the last wildcard in the NFL... you need a stinkin' PhD to do it. And it will cause more lawyering than there has ever been. As I posted elsewhere, do raid tokens combined with larger variances that keep some sort of competition/racing in the game, but eliminate poopsocking. Quote:
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Last edited by Raavak; 01-08-2014 at 11:52 AM..
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#63
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![]() Filthy disgusting dirty casuals and hard cores need to be seperated no matter what way you look at it. Whether that be through rules or otherwise.
Imagine a rogean server with a strict rotation casual only ruleset i think it would thrive like crazy. most of us just don't have the time to compete so intensely and there really isn't enough to go around for the hardcores that want it all. | ||
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#64
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#65
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![]() How would it not be EQ? It isn't like loot would just be handed out for showing up
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#66
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#67
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![]() Some servers had a rotation , they were lucky enough to not have as many hoarders. It would still be eq
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#68
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![]() I would play on "but a shadow of P1999" if I saw it on the server select, Rakpartha.
And so would hundreds or a thousand others. I've played "EQ" as you remember it. I played it endgame, I played it as one of the top chars on magelo for many years, for all the reasons you remember liking it too. I was 14 to 19 years old. And for the same reason lift my head in a tackle, and check the depth before jumping off shit; I don't really like injuring myself after years of doing so. But I can still play rugby, and I can still go for a swim in a lake. And it certainly isn't 'a shadow' of what it used to be. It's just different. | ||
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#69
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And if its different, stop labeling it as being original. If you are playing senior league rugby with the old fogies you call it that, you don't claim its the same league you played in when you were 25. Rotation is not Classic for a vast majority of EQ Live veterans. Having end game dominated by a minority is Classic. People need to stop calling this EQ Classic just because it looks like it from a distance because once you immerse yourself its getting really, really far from Classic. Yeah, people get to be nostalgic about killing big mobs like they did in 2000 when they played hard core, even though they don't play hard core anymore. (I repeat what Nirgon said, if you want to relive those old kills just go to EZ Server and get your rocks off). But guess what, there are a few hundred people that still play hard core and want to play hard core. Right now TMO/FE/IB players are basically being told this isn't a server for our playstyle, even though it has been for many years now. These guilds were basically fine with last weeks agreement. We agreed to not be douchebags to each other and that what we all wanted was to raid, and that we would communicate and try to solve problems between us. Its the casual raider wanting the hardcore experience that is holding the server back at this point. Again, I repeat, if we want a hybrid of competition and non-competition, then add a system to trigger raid mobs and let all guild leaders do this occasionally, at their own leisure and on their own schedule. | |||
Last edited by Raavak; 01-08-2014 at 01:11 PM..
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