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#61
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Bump thx for the love GMs.
I don't log in because of IRL issues. Has little to do with this box and even this community. If I was happy IRL I would log in and be happy in Norrath 2. Keep on trucking. | ||
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#62
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#63
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If not alot of fucks are given you get... red99 Im trying hard not to rip on the staff just cuz, but come on guys, take the flak and learn from it | |||
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Last edited by Tradesonred; 03-19-2014 at 10:51 AM..
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#64
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Racial teams ftw.
Combine elf and shortie team VS evil VS human teams. Profit. | ||
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#65
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Also, just like sullon, we should only be able to make one char (per IP) to start. Then after like 6 months maybe we can roll alts, but only for our own teams | |||
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#66
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#67
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Red is a tenth harder to get right and theyre struggling That or theyre intentionally nerfing the pop each time it gets around 200, which would be really harsh and careless about time investment people have put in here over the years | |||
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#68
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gross more teams talk why you guys gotta shit this place up with this nonsense? was enjoying this thread
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#69
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all "toxicity" aside, red has had a very, VERY tumultuous history since day one. fuck, the saga of Holocaust still haunts it. The very same mudflation of years upon years of Kunark and uncontested gear farming present on both red and blue dissuades new blood from joining red moreso than blue, because as we see almost daily new players get really upset when they're farmed for YT by Fungi wearing SK and Monk alts and level 20-30 epic rogues. We call them babies, but it is what it is, it makes them quit. But, a new box, a semi-clean slate, with Guises, Manastones and a hard coded support base for new players will attract new blood. Likewise, a troll post put it well in stating that blue was "same xp as red, more pop", which is sort of true. Currently, without anything to differentiate it from blue than /pvp on, many people will as soon as play blue. You need a gimmick in addition to PvP to attract people, be it item loot, teams, zone control, pvp points/tokens, anything other than insta-discord book turn in and coin loot. Hell, an actual leader board would be a start. | |||
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Last edited by Squire; 03-19-2014 at 12:48 PM..
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#70
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Red has actually seen a few different waves of new players. The thing about that is that every time it gets good something drastic is done which leads to those new players leaving the box. If every time we had gotten the pop near 200 the box had been left alone, or the changes had improved conditions rather than be detrimental we would have a population likely in the 500+ range.
Instead we continue to receive changes that produce a mass exodus of players. This teams idea is just another of many examples of things that drove away players who had developed interest in the box and then lost it when it seemed that the drive to make this server succeed wasn't that strong. Seeing a large percentage of the players drool about teams just tells the people playing here that those people will leave in a heartbeat if given another option. That hardly inspires loyalty to this server.
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