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#61
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#62
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If you think its anything close to classic..
I wore magic resist in every slot possible (tcrown, jac rings etc) here and still got rooted/mezzed without being dispelled. Considering I had a froglok crown + diamond rings instead on live with absolutely ZERO fear of being rooted or snared... yeah. It's quite a ways off. | ||
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#63
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ya this guy either does not play here or is out of touch with reality
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#64
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Necro is a survivability class, the lifetaps were more powerful on live because they healed for full damage and not the 66% they heal for here, so you'd get like 300+ a tap as opposed to 200 something here
With a dmg shield pot and the new GCD refresh a well played well geared necro could kill rogues, SK's, and possibly monks Necro would still beat any caster that can't heal just not as decidedly as on live
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2x
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#65
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On live we wouldn't bother using anything but lures on a wiz and necros were fucking beasts because they were outright resisting scoraie's and retribution and whatever other 0 mod nukes people used.
You didn't bother trying to root/stun/mez targets until they were debuffed. Not a coincidence debuffs were 1.5x PVE value...it gave enormous importance in pvp to landing them. Cat and mouse game, strategy was the focus. PVP on R99 with a caster: find a corner people can't see you easily and chain your most mana efficient nukes until the barrel of your nuke cannon melts off. | ||
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#66
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#67
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You don't have to stand still for 80 seconds to cast spells. You can, ya know...do shit in between casts.
You're acting like a wizard and a monk start 20 feet from one another, the monk runs up and nobody moves till somebody dies. Casters have so many advantages over melee (utility spells like yonder, Z axis abuse, ranged damage, etc), if you're choosing not to use them that's because you're bad at the game. If a melee didn't absolutely tear an int caster a new asshole if they got 3-5 seconds of unabated attacks on them why would you ever play a melee? | ||
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#68
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#70
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Oh and I think Thrilla would agree a naked necro or one in hp gear (read: not resisting spells) would obviously go down to a wizard spamming draughts on live.
Whereas a wizard trying to spam draughts would barely land anything on the necro and lose very quickly. A wizard spamming lures would lose out depending on gear (eh lure of ice was real strong but probably still). You can still win against people here with a necro if you exercise good pet control 1v1 (keep root off of it) and manage your distance / fuck with their buff stack. Then again, buff stacking needs a fix here too. Necro was VERY nasty in skilled hands on live. | ||
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