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			#2  
			
			
			
			
			
		 
		
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			 I liked AA's too, it gave you something to work on after you maxed your level, and it did make smilar characters different. The AA exp was to me extreme, it should off been made easier, it became a grind to get AA's, maybe make AA's easier to get. Shared Bank slots is something that is needed on this server, it doesnt really mess with the game other than less risk to moving gear around. 
		
		
		
		
		
			Traveling by the Nexus didnt speed up traveling, it just gave players another option, the 15 min delay was fine, especially if you couldnt find a druid in the old zones. Yeah, the Stone portals/books is what eliminated wait time, you could go from one end of the world to the other quickly. I have no problme with mounts, maybe you can fix somethings, but meh.Luclin had many great things, new unique zones The Grey, SSereza Temple. New Gear available thru tradeskills. The problem that is going to pop up evertime is after a while the population is going to move to the new zones, especially if you add big worlds like Velious and Luclin. Old world and Kunark are going to be used for the high level zones only. How to fix this would be job one if i was a dev, before anything is released, i would try and keep the old zones interesting if only as places to start, maybe increase XP gain, or force new players to start in the old world, and make Velious/Luclin 46+ level worlds. 
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		"The joy of nostalgia comes from whacking mobs, then running like a little girl when I'm about to die" 
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			#3  
			
			
			
			
			
		 
		
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			 Quote: 
	
 But frogs look best on a plate. 
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		Gnawlunzs Phrogphry 
			Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two."  | |||
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			#4  
			
			
			
			
			
		 
		
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			 The REALLY BAD parts of Luclin: 
		
		
		
		
		
			* Breaking D&D Theme by going to the Moon. * The Bazaar. IMO, most of the rest is ok and some of it is great. I really like AAs, just they way they were. It gives people something to do once they hit max level and when they cannot raid. It restores purpose. I'd do these minimal, easy to do things, if I wanted to keep the ball rolling and it were up to me: * Make it impossible to zone into Cat Land and make it impossible to start a Cat. * You can't do too much else about avoiding the idea of the moon without castrating some really, really good zones (though one or two of those should probably be castrated). * Make it impossible to zone into the Bazaar. * Put all of this on a separate server that you can transfer to or dup your char to, but there is no going back. 
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		~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~ 
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			#5  
			
			
			
			
			
		 
		
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			 As long as plains of power never comes out =) 
		
		
		
		
		
		
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			#6  
			
			
			
			
			
		 
		
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			 No Luclin, no cheese.  Just sayin 
		
		
		
		
		
		
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