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  #61  
Old 10-02-2014, 12:40 AM
Grimjaw Grimjaw is offline
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classic eq should be a lot more sandboxy and player-driven. like eve where theres player own cities. infact there should be player crafted cities. stone resources to build these cities would need to be caravand across the world. these caravans need to be protected or else thieves or bandits could steal from or hijack them. a guild could live just off protecting peoples caravans for profit. loot would still exist but anything in game could also be crafted and every resource can be traded. there would be a contract system like deliver my caravan here or "buy all my junk from this city". just like archeage the sea would be a content within itself with boats ranging from all sizes but unlike archage when your boats gone, its gone. boats also act as caravans. cities can be built up block by block, and destroyed block by block in a variety of manner including siege weapons. the best defended bases would require siege. casting and melee on flying mounts, carpets, etc.
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Last edited by Grimjaw; 10-02-2014 at 12:43 AM..
  #62  
Old 10-06-2014, 01:29 PM
stifling stifling is offline
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The idea of the thread is just to see what mechanics changes people have always thought would add to the game.
Such as has been added by many actually reading the OP and thinking about it. Thanks to many of you
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