classic eq should be a lot more sandboxy and player-driven. like eve where theres player own cities. infact there should be player crafted cities. stone resources to build these cities would need to be caravand across the world. these caravans need to be protected or else thieves or bandits could steal from or hijack them. a guild could live just off protecting peoples caravans for profit. loot would still exist but anything in game could also be crafted and every resource can be traded. there would be a contract system like deliver my caravan here or "buy all my junk from this city". just like archeage the sea would be a content within itself with boats ranging from all sizes but unlike archage when your boats gone, its gone. boats also act as caravans. cities can be built up block by block, and destroyed block by block in a variety of manner including siege weapons. the best defended bases would require siege. casting and melee on flying mounts, carpets, etc.
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