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#61
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#62
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Oh shit, figured it out.
Take dark souls. Make it open world. Done! | ||
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#63
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One of my favorite things about EQ is the many and unique ways of slaying pixels depending on the circumstance. On my necro alone I can pet tank, kite in half a dozen various ways, tap tank, charm undead, root rot...tons of variety. Pulling mobs is an art form. Quad kiting..someone figured out how to do that! The diversity of attacks is something I haven't found elsewhere and it adds a real thrill to the game. I get wildly bored spamming 2 or 3 hot keys in other games. Any new MMO to capture lightning in a bottle would have to offer similar depth for me.
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#64
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I think Brad's EQ Next may be popular also. People now want a lot more flash in the game, and the graphics engines are capable of doing it along with newer graphic cards. And I don't think most people anymore have the time it takes here to get to 60 playing a couple hours 2, 3 times a week. It is just to hard to do that. And hard to group for only a few hours also. I know there is like 1,700 people on here as of late, but that is a very little amount of people from the whole damn world that are playing. This is not some roaring success. [You must be logged in to view images. Log in or Register.] We are a few, and damned few people, that still enjoy a game in a sense that can never be duplicated again. It is hard mode and very time consuming. And that is what makes us come back to it, and obliviously old memories. [You must be logged in to view images. Log in or Register.] | |||
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