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  #61  
Old 08-31-2015, 08:28 PM
nilbog nilbog is offline
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Quote:
Originally Posted by wormed [You must be logged in to view images. Log in or Register.]
Then, personally, what are you gonna develop? Aside from fixes here and there, are you developing content any more or is content ceased?
I've replied to this in threads of the past, but:

Personally, I'd like to create classically-inspired content and mechanics as an addition to a new server while leaving p99 as a museum quality example of classic eq. There would be no custom content on the (most classic as possible) server. Additional bugs or researched anomalies would still be corrected.

After we have prekunark-Velious as pristine as possible, the aforementioned classically-inspired content is where I would devote my free time. I do not believe any developer on staff wants to work on recreating anything past Velious.
  #62  
Old 08-31-2015, 08:34 PM
Itap Itap is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I've replied to this in threads of the past, but:

Personally, I'd like to create classically-inspired content and mechanics as an addition to a new server while leaving p99 as a museum quality example of classic eq. There would be no custom content on the (most classic as possible) server. Additional bugs or researched anomalies would still be corrected.

After we have prekunark-Velious as pristine as possible, the aforementioned classically-inspired content is where I would devote my free time. I do not believe any developer on staff wants to work on recreating anything past Velious.
Can you tell us some of your ideas for the custom classic content you have in mind? [You must be logged in to view images. Log in or Register.]
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  #63  
Old 08-31-2015, 08:39 PM
nilbog nilbog is offline
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Originally Posted by Itap [You must be logged in to view images. Log in or Register.]
Can you tell us some of your ideas for the custom classic content you have in mind? [You must be logged in to view images. Log in or Register.]
Not at this time. I have 6 years of personal notes to go through.
  #64  
Old 08-31-2015, 08:40 PM
Nuggie Nuggie is offline
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Nuggie - Undead Mage on Old Blanchy (Classic WoW)
RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99
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  #65  
Old 08-31-2015, 08:42 PM
Itap Itap is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Not at this time. I have 6 years of personal notes to go through.
Fair enough, I had to ask
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  #66  
Old 08-31-2015, 08:43 PM
wormed wormed is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I've replied to this in threads of the past, but:

Personally, I'd like to create classically-inspired content and mechanics as an addition to a new server while leaving p99 as a museum quality example of classic eq. There would be no custom content on the (most classic as possible) server. Additional bugs or researched anomalies would still be corrected.

After we have prekunark-Velious as pristine as possible, the aforementioned classically-inspired content is where I would devote my free time. I do not believe any developer on staff wants to work on recreating anything past Velious.
Cool. I knew you had custom content in mind, but I didn't realize that P99 would be left as a "museum" of Classic EQ content. That's pretty cool.

As you alluded to in terms of 6 years of notes, the question most people have is will making P99 preKunark-Velious as pristine as possible take years or will we actually get to see a cool new server starting from scratch with a reasonable time table into custom content post-Velious? [You must be logged in to view images. Log in or Register.]
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  #67  
Old 08-31-2015, 08:56 PM
Haynar Haynar is offline
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Server of my choice?

Z99.

Lots of zombies.

PvP. No food/drink on vendors.

Plague is contageous.

All mobs have a chance to spawn zombies when they die.

All players have a chance to spawn zombies when they die.

Zombies are attracted to noise. Using any form of chat. Guild say. Ooc. Attracts zombies.

But I am not a content dev. So it will never happen.
  #68  
Old 08-31-2015, 08:59 PM
Thulack Thulack is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Server of my choice?

Z99.

Lots of zombies.

PvP. No food/drink on vendors.

Plague is contageous.

All mobs have a chance to spawn zombies when they die.

All players have a chance to spawn zombies when they die.

Zombies are attracted to noise. Using any form of chat. Guild say. Ooc. Attracts zombies.

But I am not a content dev. So it will never happen.
You dont have time for more side projects do you? This might be the only version of PvP EQ i would play :P
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  #69  
Old 08-31-2015, 09:01 PM
Haloren Haloren is offline
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I always thought of the spirit of epics to be for post 50 characters regardless of game set mechanics.

I don't know what all the rules really were, I remember there being a level requirement to talk to Telin Darkforest which pushed me to level my druid more. Even though I just wanted to talk to him it pushed me to level. Thats classic to me.

Always bugged me that this was possible on emulator servers. Didnt seem classic to me. Level 1 with epic? camaaan

Good change guys. Thanks.
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  #70  
Old 08-31-2015, 09:02 PM
Frudrura Frudrura is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Server of my choice?

Z99.

Lots of zombies.

PvP. No food/drink on vendors.

Plague is contageous.

All mobs have a chance to spawn zombies when they die.

All players have a chance to spawn zombies when they die.

Zombies are attracted to noise. Using any form of chat. Guild say. Ooc. Attracts zombies.

But I am not a content dev. So it will never happen.
This sounds pretty legit actually.
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