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  #61  
Old 04-14-2016, 04:43 PM
jwilda jwilda is offline
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You make it sound like a few simple enhancements to the game make it single player. It's called convenience. Actually accomplishing anything (raiding), still requires coordination between a large group of people. Especially zones like ssra temple, VT, elemental planes, and potime.

Also, instanced raiding.
  #62  
Old 04-14-2016, 04:43 PM
Psionide Psionide is offline
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Please help me understand why you are playing on a classic emu if you don't want classic mechanics? For real, like this is the exact type of attitude that turned a good game into the garbage that eq live eventually became.
  #63  
Old 04-14-2016, 05:04 PM
jwilda jwilda is offline
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I haven't actively played on the server in several months. I just find this to be an intriguing topic because of many similar threads on mmo-champion that have started because of the shutdown of the Nostalrius vanilla WoW private server. It's interesting how people only want to look through their rose colored glasses at original versions of games, and refuse to even acknowledge that features added later on in the game actually made the game objectively better. I say objectively because Everquest subscription was at its height when these supposedly horrible, game-ruining features were introduced.
  #64  
Old 04-14-2016, 05:30 PM
Llurendt Llurendt is offline
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Interestingly, people playing live (of either game, since you brought it up) often refuse to acknowledge the things that shouldn't have been changed. All people have trouble looking at things objectively. Most people also have trouble seeing how anyone could enjoy something they don't.

I personally very much enjoy high difficulty encounters where you NEED a group of competent people to succeed and I like seeing those while I level up, NOT just at end-game. Sure, there probably ought to be ways to avoid those during the leveling process, but they should also have higher rewards than the avoidant route. The encounters require hard work to complete, but with slightly higher rewards, everyone can feel alright about their chosen path.

I am also able to acknowledge that there are a lot of people who want to be able to play a game solo and only have the multiplayer aspect to be able to make friends and talk to people while they play (hence the idea of making leveling possible without those hard encounters). I don't understand peoples' need to force everyone to their point of view...
  #65  
Old 04-14-2016, 05:42 PM
Psionide Psionide is offline
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Yeah and Lich King was the height of wows subs but yet the consensus is that was the xpac that started everything downhill. If we just go based on numbers alone than I guess Justin Bieber is better than tons of other actually good musicians. This is also why you don't see project2003 or why other emus in that era barely break 100 person population yet the holy trinity eq emu has the most players steadily.
  #66  
Old 04-14-2016, 05:43 PM
Cecily Cecily is offline
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You're pretty furious lol. I think the rest of us can all agree we would like to see PoK books on P99.
  #67  
Old 04-14-2016, 05:52 PM
Swish Swish is offline
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How would new players get on the tunnelquest ladder if they put PoK books in? Dial A Port would be gone for the most part.
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  #68  
Old 04-14-2016, 05:53 PM
Mistle Mistle is offline
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Nope. No PoK books.
  #69  
Old 04-14-2016, 05:55 PM
Vidar Vidar is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
You're pretty furious lol. I think the rest of us can all agree we would like to see PoK books on P99.
Abso-fuckin-lutely not.
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  #70  
Old 04-14-2016, 05:55 PM
Haynar Haynar is offline
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There are many that cannot believe that p99 would just stop, and never see Luclin or PoP.

No matter how many times they are told, they still won't believe the answer.
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