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View Poll Results: What is your opinion of the No Boxing Rule? | |||
I think its important to this server's health, and should stay. |
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220 | 74.58% |
I think it should be removed. |
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58 | 19.66% |
It wouldn't affect me either way. |
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17 | 5.76% |
Voters: 295. You may not vote on this poll |
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#61
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1) Boxing was not classic. Barely anyone did it back when the game first came out, most PC's alone weren't powerful enough to process 2 clients. The game became famous for its player to player based interaction and its community; boxers kill community and encourage playing by yourself. This is what EQLive has become, do we really want that? I sure don't. 2) Bulk of player being endgame is a flat out lie. I logged in for the first time this week and saw very few 50's online and almost everyone still leveling up. In every zone I went to I saw people leveling just like I was. There were groups forming for 'orc hill' and 'crushbone' and people forming groups for 'unrest' and sol a. 3) "It would make you play?" Really? Why aren't you playing right now? Letting you box isn't going to suddenly revitalize your interest in the game, groups are everywhere, just be social and go find one. If the grind is too hard in which you need your own little buff bot team then perhaps this isn't the server for you. This server is unique, don't turn it into the same trash that the other 50 private servers are. If they want boxes, let can play in seclusion by themselves on another realm. For those of us who enjoy community, not allowing boxing is essential to the servers health. And I agree that group XP should be increased. | |||
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#62
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![]() Sony would fly up Rogean and Nilbogs asses so fast if they charged a subscription fee.
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#63
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#64
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![]() I doubt Sony even pays attention to EqEmu anymore. Adding a subscription as a bonus wouldn't be an issue I think but adding a subscription for 'game play' would be I'm sure.
Plus, Shards of Dalaya does it and they haven't had any issues (lately). | ||
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#65
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Allowing players to run no more then TWO CHARACTERS at a time will in no way kill the community. You'll be able to exp by yourself, but in the long run it's still much more efficient to have a full group in a dungeon somewhere XP'ing. Not being able to 2box kind of kills the casual player, such as myself at this point. I've logged in less and less in the past month since I was away for a few weeks at the end of December and my friends blew past me in levels. I'm playing a warrior, and if I can't find a group, which is about 75% of the time, I can solo a low blue con and then bind wound back to 50% and sit around for 10 minutes regaining the rest of my health. If able to 2box, I'd be able to at least box a healer and gain exp more efficiently while building a group. If someone wants to play by themselves, that's their decision though, isn't it? I think two boxing or not, players who don't wish to take part in this grand "community" you speak of find a way to play by themselves. | |||
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#66
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![]() I'd like to hear some legitimate reasons on why boxing affects the server's health. Let's assume boxing cap would be 2 chars.
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"well, shit son." - ZITHAX ![]() | ||
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#67
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![]() If people want to play by themselves then fine they can. That doesn't mean we should alow 2 boxing because people can play by themselves anyways... Alowing 2 boxing means people no longer needing groups for leveling purposes. Notice I said "needing" yes certain classes need a group to level in a reasonable amount of time. These classes would no longer need to group therefor less grouping would actualy take place. There is no way around that fact. Yes some boxers group, some do not group and some group on occasion, still boils down to less people grouping.
Playing alone is a decision one should be able to make yes. Not allowing boxing is a deceision the devs have already made. Which means if you want to play alone on this server you should probably not play a warrior. | ||
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#69
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![]() I don't understand why you think you have to solo just because your friends blew past you in levels. There are groups out there, everywhere, go find them. EverQuest is a social game in which two boxing drastically hurts player to player interaction.
And yes I'm well aware of two computers being used to two box and I know from experience that this was an extremely rare occurrence for the first few years of the game. I'm sure anyone you would ask that has been playing this game since the beginning years would tell you the exact same thing. Boxing didn't gain popularity until later when groups and the general population began diminishing after GoD. Hell, I two boxed in PoP and I was one of the rare few still to that day. Barely anyone did besides the farmers. I honestly don't know where you are getting your information, because there was almost zero reason to two box when the game first came out. People were crawling everywhere and you couldn't trip over a moss snake without running into hordes of people everywhere. Having a second box was almost a hassle because you'd have to wait on the waiting list as having two characters instead of just one, barely anyone did it. There was no reason to. Even on this server there is no reason to, groups are out there, you just need to put effort into finding them instead of throwing out the "I'm a casual" excuse and saying you need to play by yourself all the time. | ||
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#70
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![]() Boxing is like taking a drug that has no 'good' side effects, all it does it make your asshole bleed for 10 days. Fu*k... it doesn't even get you high.
Seriously, there are no benefits at all to boxing. It's all based around selfishness. Those who support boxing basically want a melee class in end-game and they don't want to spend the time LFG. That's the only argument anyone who wants to box has... "I can't level my [insert melee class here], wahhhh". I don't see anyone bitching "I can't level my cleric". Why is that? | ||
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