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  #61  
Old 10-26-2017, 09:11 AM
dbouya dbouya is offline
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it wasn't just that it was too dangerous to fight without a group, but that every room in basically every zone already had a group at every camp. enchanters would join the group because otherwise they'd be camping a single hallway spawn.

I remember the days where lguk had like 60-100 and even cazicthule dungeon had like 30+
  #62  
Old 10-26-2017, 09:56 AM
Samoht Samoht is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Hi, Kettle, I'm black!
Yes, yes you are, Pot. Now get off my tip.
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Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
  #63  
Old 10-26-2017, 09:59 AM
Raavak Raavak is offline
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Quote:
Originally Posted by dbouya [You must be logged in to view images. Log in or Register.]
I remember the days where lguk had like 60-100 and even cazicthule dungeon had like 30+
In classic prior to Kunark the life expectancy of an undead froglok was .5 seconds.
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  #64  
Old 10-26-2017, 10:52 AM
wwoneo wwoneo is offline
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Quote:
Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
Yes, yes you are, Pot. Now get off my tip.
You're still in this thread? I thought the entire community already established we don't want you here because you don't have anything of value to add nor do we like you. You may now resume your daily masturbation and crying into a bucket of ice cream.

Maybe we'd let you back in if you stopped being a jackass every single post.
  #65  
Old 10-26-2017, 10:54 AM
Samoht Samoht is offline
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Originally Posted by wwoneo [You must be logged in to view images. Log in or Register.]
Maybe we'd let you back in if you stopped being a jackass every single post.
How do you spell hypocrisy? W - W - O - N - E - O
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Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
  #66  
Old 10-26-2017, 12:14 PM
Bristlebaner Bristlebaner is offline
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Enchanters are very capable. They are also very stressful to play properly. You have to buff, mez, watch adds, keep charm up etc. If you're cool with being very active and not having any downtime, it's a very rewarding class.

I have a mage alt for those times I'd rather just chill and not be a neurotic mess at the keyboard.

Also, don't play one if you have to AFK.
  #67  
Old 10-26-2017, 12:33 PM
Transylvania Transylvania is offline
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Have not tried the phantasmist but im in love with the torpor shaman
  #68  
Old 10-26-2017, 01:00 PM
trite trite is offline
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When the server first came out, charm and enchanter single target stun were ridiculously overpowered....stun got nerfed first but then charm got seriously nerfed just before kunark release...enchanters could charm much higher level mobs for much longer periods of time...instead of charming a mob and having it fight on par with another mob you could charm the baddest mob in the zone and wreck everything else with it and people didn't worry about magic resistance on the mob.... the biggest danger was that when charm did eventually break your pet was seriously beast and would wreck you instantly if you didn't pay attention....i remember soloing through the 40s as an enchanter by charming the troll warrior guild leaders and going through the zone and killing all of the guards .....and then you could still sell to the merchants because troll faction didn't go low enough ...so collaboration + troll illusion let you sell to the merchants when you had max bad faction

it was before my time but i heard the issue with stun was that whirl-till-you-hurl was like a 12 second stun that let you keep a mob stunned indefinitely in a mana efficient way
Last edited by trite; 10-26-2017 at 01:03 PM..
  #69  
Old 10-26-2017, 02:03 PM
Izmael Izmael is offline
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Lvl 4 mez is a 24 seconds stun and costs 20 mana, how is whirl till you hurl better? Honest question.
  #70  
Old 10-26-2017, 02:12 PM
Canelek Canelek is offline
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Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
Lvl 4 mez is a 24 seconds stun and costs 20 mana, how is whirl till you hurl better? Honest question.
I believe that the stun wouldn't break upon damage like mez does. So, you could DD, DoT or melee until Whirl wore off.
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