Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #61  
Old 02-26-2019, 03:11 AM
Tethler Tethler is offline
Planar Protector

Tethler's Avatar

Join Date: Apr 2015
Location: Japan
Posts: 2,333
Default

Quote:
Originally Posted by Shinko [You must be logged in to view images. Log in or Register.]
he would be woken day 1 of reset
Really though, just make it the reward of some previously uncompleted quest already in the game and not announce which quest it is. Will get people out in the world quest hunting for a change.
  #62  
Old 02-26-2019, 03:16 AM
Synthlol Synthlol is offline
Sarnak

Synthlol's Avatar

Join Date: Dec 2010
Posts: 354
Default

Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
Reset the zone every earthquake, no warder respawns after killing until next quake.
This is my preferred implementation as well.
  #63  
Old 02-26-2019, 03:44 AM
Bardp1999 Bardp1999 is offline
Planar Protector

Bardp1999's Avatar

Join Date: Feb 2015
Location: Maceland
Posts: 1,434
Default

Quote:
Originally Posted by Shinko [You must be logged in to view images. Log in or Register.]
he would be woken day 1 of reset
Might last a week, definitely not longer
__________________
Forum Quest
Spyder73 (BANNED)
NecroP1999 (BANNED)

#LobsterClan
#FreeWuTang
  #64  
Old 02-26-2019, 11:28 AM
Mead Mead is offline
Planar Protector

Mead's Avatar

Join Date: Feb 2010
Posts: 1,477
Default

Quote:
Originally Posted by Bbeta [You must be logged in to view images. Log in or Register.]
More like a butt hurt hoku didn't have anymore server firsts he could put his name on, so he put his name on waking the sleeper.

Ib4, he's not butt hurt it was a group decision. Yeah right, lmao.
he's not butt hurt it was a group decision
__________________
Quote:
Originally Posted by kb2005 View Post
I think OP thought Rants and Flames meant "O gosh darn I'm so angry about this thing! O look, here's a place where I can vent about that!"

But didn't realize that this is more like... P99's 4chan or something.

except instead of random anons its a shark attack of a small clique that posts here all the time. so he's doubly fucked.
  #65  
Old 02-26-2019, 11:53 AM
DiogenesThaDogg DiogenesThaDogg is offline
Kobold


Join Date: May 2016
Posts: 116
Default

ST will be reset on green server, just saying.
  #66  
Old 02-26-2019, 12:07 PM
kotton05 kotton05 is offline
Banned


Join Date: Sep 2012
Posts: 1,732
Default

Could we roll on this please
  #67  
Old 02-26-2019, 12:21 PM
Darkog Darkog is offline
Decaying Skeleton


Join Date: Jan 2019
Posts: 2
Default

Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
Reset the zone every earthquake, no warder respawns after killing until next quake.
This. Totally remove the possibility that another group of undesirables will come along and deprive the community of pinnacle end-game content.
  #68  
Old 02-26-2019, 12:39 PM
kjs86z kjs86z is offline
Banned


Join Date: Dec 2015
Location: St. Pete, FL
Posts: 1,541
Default

Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
Reset the zone every earthquake, no warder respawns after killing until next quake.
This.
  #69  
Old 02-26-2019, 03:25 PM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 4,285
Default

Respawning the warders without fully resetting the sleeper would be ideal. It’s not classic, but there are a lot of things about p99 that are deliberately not classic.

The spirit of he server is to have classic content/mechanics in place to be enjoyed longitudinally. Unfortunately this content is not around to be enjoyed by anyone only because a guild decided they were done and felt the need to ruin it for everyone else who still plays this server years on.

To make it fun you could set the respawn time at 28 days with 14 day variance with a chance to fully skip a spawn. Mobs would be rare and the window could be sufficiently long that you can’t even hope to sock it. If not already part of sleeper tomb mechanics you could also disable Coth in the zone forcing guilds to clear all the way down.
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.
  #70  
Old 02-26-2019, 04:06 PM
Rygar Rygar is offline
Planar Protector

Rygar's Avatar

Join Date: Nov 2015
Location: Minnesota
Posts: 1,882
Default

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Respawning the warders without fully resetting the sleeper would be ideal. It’s not classic, but there are a lot of things about p99 that are deliberately not classic.

The spirit of he server is to have classic content/mechanics in place to be enjoyed longitudinally. Unfortunately this content is not around to be enjoyed by anyone only because a guild decided they were done and felt the need to ruin it for everyone else who still plays this server years on.

To make it fun you could set the respawn time at 28 days with 14 day variance with a chance to fully skip a spawn. Mobs would be rare and the window could be sufficiently long that you can’t even hope to sock it. If not already part of sleeper tomb mechanics you could also disable Coth in the zone forcing guilds to clear all the way down.
To be fair, 'spirit of the server' is to emulate classic and experiences... not being able to farm warders cause some A-Hole guild decided to C-block you is Classic AF. If sleeper is never reset on Blue it would be a true classic experience, no question.

Not saying I'm not for some classic content, because after all being able to search for new quest chains and the thrill of the unknown were a big part of the classic experience.
__________________
Wedar - Level 60 Grandmaster (Retired)
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:21 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.