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  #1  
Old 11-01-2019, 11:05 PM
Videri Videri is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
It was also important to consider the affect such a population will have once the majority of players start reaching end game zones, of which there are a very limited amount, particularly in Classic. The fact is, even at concurrent numbers of 1500 to 2000, it is simply too many players for pre-Kunark.
Very true, and very wise. This will make it a lot easier for guilds to coexist on both Green and Teal. Thanks, Rogean.
  #2  
Old 11-01-2019, 11:06 PM
Palemoon Palemoon is offline
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will this fast respawn stuff be turned off when teal opens? Its causing anomalies in the economy.
  #3  
Old 11-01-2019, 11:07 PM
WaffleztheAndal WaffleztheAndal is offline
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If teal is splitting off, I say never let it return to Green unless the population is desperately low. I'd rather not have every other character walking around with a bunch of op items.
  #4  
Old 11-01-2019, 11:08 PM
Widan Widan is offline
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No transfers is better I think, allowing all the people who didn't play because of the overcrowding to start on an even playing field.
  #5  
Old 11-01-2019, 11:10 PM
Fifield Fifield is offline
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This is amazing!

Your plan to merge if the population drops is a great one, we all know new servers drop in population, thats just the nature of new servers, but to give an option where if the population stays strong for it to be its own is just fantastic

I havnt made my toon on Green yet because ive been waiting for the starting areas to filter out, but this will allow that. I bet there are others like me who love classic EQ but are just waiting to hop in when your not fighting over camps non stop.

+1 Canada points
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Last edited by Fifield; 11-01-2019 at 11:21 PM..
  #6  
Old 11-01-2019, 11:11 PM
Meiva Meiva is offline
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I'm not thrilled about this whole Teal thing, but I have an idea.

Green and Teal are intended to eventually merge in to one server. Allow us to move back and forth on a weekly/monthly/bi-monthly cooldown or something. The potential for abuse seems clear to me. Raid guilds utilizing this to clear content on one server, then bounce to the other for a second clear. Maybe for particular targets on an earthquake, if there will be quakes.

A solution may be to approve the transfers in batches, and randomly. We enter a command to be put on a list. You are sippin' coffee on a Saturday morning and decide to take a moment and approve the batch. All those who entered the command however many days or weeks ago suddenly poofs over to the doppelganger server.

Green and Teal will feel more like one server, and I don't have time to reroll and I dont know that I want to move. I don't want to have to decided in the next two weeks :-(

Once a month. You approve batches randomly. Not unlike how you handle earthquakes on Blue. Simple? It could work, no?
  #7  
Old 11-02-2019, 01:25 PM
Cen Cen is offline
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"Hes got an Ipod mini"
"What color?"
"Teal!"
"THATS THE BEST ONE"
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  #8  
Old 11-01-2019, 11:12 PM
Jibartik Jibartik is offline
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I wonder if we should see if we should make them pst vs est themed servers before the transfer? just a thought.
  #9  
Old 11-01-2019, 11:13 PM
Palemoon Palemoon is offline
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Quote:
Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
I wonder if we should see if we should make them pst vs est themed servers before the transfer? just a thought.
why? to increase the overcrowding in a small window and leave the server dead the other 12 hours?
  #10  
Old 11-01-2019, 11:15 PM
Rushmore Rushmore is offline
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PVP server please. Will take alot of us away.
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