#61
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Quote:
This is an intentionally left in "classic" mechanic that is being exploited, not to be confused with an 'exploit' in terms of abusing a bug that is not intentional. This will not get you banned and there's a guide for how to do it on the wiki. https://wiki.project1999.com/Guide_To_Recharging_Items The wands are curiously not on the list of items... | |||
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#62
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Soulfire is being exploited, has been for years, I’ve been crying for a nerf to help buff Paladins. No avail! Nerf soulfire! Unnerf Mistwalker! Nerf recharging! Make Norrath great again!
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#63
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Not an exploit, just a poorly designed item. EQ is full of these.
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | ||
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#64
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Don't tell them about the Ragefire bracer or bards might get nerfed next...
https://wiki.project1999.com/Blazing...r_of_Fennin_Ro
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | ||
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#65
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Some fun history:
https://www.project1999.com/forums/s...ad.php?t=62009 "was nerfed because a <nihilum> on red99 were using it to recharge and blow through lvls very quickly. 350ish dmg ae and if you had multiple wands made it very easy to lvl with cheap recharge" | ||
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#66
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Nirgon has a better summary here:
https://www.project1999.com/forums/s...&postcount=224 (Thread https://www.project1999.com/forums/s...179215&page=23) Remove from blue is a great idea so we don't see the classic experience raped by 60 people with rechargeable mallets on raids. That said, I don't see why a few items that give blue an advantage should be different than red. The recharge nerf on red was largely to do with: Red wood wand - xping (we got a group bonus... should be a non issue now?) Root net recharge - resists are largely fixed now, non issue imo Conflag / kedge wand recharge - resists are largely fixed now, non issue imo It was just very heavy handed to nail everything instead of just the problem items. I'm sure some additional conditional checks can be applied on red to check an itemid or whatever when applying recharge logic vs non recharge logic. The trak tooth is unrelated. I agree with its charge being removed on pvp servers as this was a live change once players started abusing them/weren't using them for VP keys. Remove recharging from both servers is the best option. And this is the offical reason from nilbog: https://www.project1999.com/forums/s...8&postcount=10 (Thread https://www.project1999.com/forums/s...d.php?t=179215) There is no functionality that allows recharging on individual items. The system works as a whole, or does not at all. Due to fervent complaints of recharging on the pvp server, it was wholly disabled. One thing I'd like repeat that Nirgon pointed out: Remove from blue is a great idea so we don't see the classic experience raped by 60 people with rechargeable mallets on raids. And what do we have now? Seal team already requiring raid members farm clickies... https://www.project1999.com/forums/s...ight=seal+team | ||
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#67
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If anything, disable recharging on Green/Teal, but keep on Blue.
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#68
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Or, what if it's just fun? And there can be strong things in the game? [You must be logged in to view images. Log in or Register.]
And also, now I'm a wizander, a wizard of 2 wands! Soon to be 3!! Suddenly a new class has been born!! A secret society of wizards who train not with books, but with artifacts of the faeries!! Their power judged by the number of wands they have..... Is fun [You must be logged in to view images. Log in or Register.] | ||
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#69
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This server is about as classic as my 2019 Honda.
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#70
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Quote:
Once you get stronger you can kill dragons with an army of Ivandyr's Hoops!! https://wiki.project1999.com/Ivandyr%27s_Hoop Oh wait... Can no longer be sold to (or recharged by) merchants. No longer unresistable. Does not work in Veeshan's Peak. Also made a more rare reward than in classic, due to imbalance with raid mobs. (Sept 10, 2011 patch) I guess there can't be strong things in the game, sorry. | |||
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