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View Poll Results: Repeal dot nerf
yes 82 6.83%
no 82 6.83%
Hah. It doesn't matter what you vote. 1,036 86.33%
Voters: 1200. You may not vote on this poll

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  #61  
Old 06-01-2011, 05:36 AM
hrafn hrafn is offline
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it wasnt a nerf it was a fix. if it was a nerf then they would change it from how its intended to be, to be weaker. this was just fixed to the way it was supposed to be
  #62  
Old 06-01-2011, 03:37 PM
thefloydian thefloydian is offline
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Quote:
Originally Posted by Comapavik [You must be logged in to view images. Log in or Register.]
My dots aren't lasting any longer. Still the same dmg on a nonmoving mob.
Yep. My dots are doing the same amount of damage to mobs that are completely stationary for the entire fight.
  #63  
Old 06-01-2011, 05:06 PM
RiffDaemon RiffDaemon is offline
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Quote:
Originally Posted by sigundo [You must be logged in to view images. Log in or Register.]
but shaman for instance now had damage reduced if they tried to kite (I never did that, but some did before the nerf).
Hehe, I did. DoT'ing, running, and taking a sit right before each tick was a very efficient way to kill things I wouldn't be able to otherwise, e.g. ghouls that were very very red to me. Luckily, I've got Root now [You must be logged in to view images. Log in or Register.] Unfortunately, I doubt Root will stick on most red mobs, lol.

But whatever. This is Classic, and I like the punishment.
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  #64  
Old 06-01-2011, 05:29 PM
baalzy baalzy is offline
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Keep in mind, spell durations were based off kunark sp_dat durations. This is why DoTs aren't lasting any longer now then they did before the patch. Their duration was already at the length they should have been, it was the damage that was off.
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