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  #61  
Old 02-11-2025, 08:21 PM
shovelquest shovelquest is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
It would be shocking if they didn't, since that's the classic way, and since the staff already went through the trouble of coding it for Green (I actually got my most recent pair of JBoots from her).
Thats cool I didnt remember that on green. And no, not 'no guilds during vel', I was talking about my example, during drelzna. Suggesting groups, at the time were essentially the same thing as what you consider guilds to be in this scout argument.

Your argument is:

A guild requires players to group together to get an item. But scout rule doesn't make guilding worth it.

I compare it to:

In Drelzna's case a group is required to get the item, but the players organizing doesn't make grouping worth it.

My Judgment:

In classic they changed drelzna to stop this behavior because of players complaining about it.

So it would make sense for the server to institute new rules that stopped this behavior on p99 because of a player complaining about it.

It would, simulate a classic rules decision in real time with the modern server that would therefore evoke an overall classic feeling for us all to experinece once again.

So there you go, Ive made my decision, go ahead and make it happen loramin!
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  #62  
Old 02-11-2025, 08:30 PM
loramin loramin is offline
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Ok, I follow your logic now (that no guilds thing threw me) ... but I still think your examples are apples and oranges, or at least apples and pears. Waiting in line for the most popular mob ... that a player could solo ... is not the same thing as waiting in line to get loot that requires a raid force all but handed to you.

Want to convince me otherwise? Go solo the Scout encounter [You must be logged in to view images. Log in or Register.]
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  #63  
Old 02-11-2025, 08:34 PM
loramin loramin is offline
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Originally Posted by shovelquest [You must be logged in to view images. Log in or Register.]
In classic they changed drelzna to stop this behavior because of players complaining about it.

So it would make sense for the server to institute new rules that stopped this behavior on p99 because of a player complaining about it.
P.S. If it makes you feel any better, I have a terrible track record: I've complained about lots of things here, and the staff have ignored at least 95% of what I bitch about (/cough charming /cough).
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  #64  
Old 02-11-2025, 08:43 PM
shovelquest shovelquest is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Ok, I follow your logic now (that no guilds thing threw me) ... but I still think your examples are apples and oranges, or at least apples and pears. Waiting in line for the most popular mob ... that a player could solo ... is not the same thing as waiting in line to get loot that requires a raid force all but handed to you.

Want to convince me otherwise? Go solo the Scout encounter [You must be logged in to view images. Log in or Register.]
Being able to solo that encounter first few months after launch on live would be as difficult as soloing scout 3 years into velious on p99.
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  #65  
Old 02-11-2025, 08:45 PM
shovelquest shovelquest is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
P.S. If it makes you feel any better, I have a terrible track record: I've complained about lots of things here, and the staff have ignored at least 95% of what I bitch about (/cough charming /cough).
plz use my data to win the charm fight!

I always vote for disruption! [You must be logged in to view images. Log in or Register.]
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  #66  
Old 02-11-2025, 08:58 PM
Jimjam Jimjam is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
It discourages classically joining a guild, but obviously it's "social" activity in some sense.



I get why the usual trolls respond, but Jimjam I really thought you appreciated classic EQ, and in particular the way it channeled individuals (who were mostly anti-social nerds IRL) into joining large ongoing social groups together (ie. guilds). A bunch of people you interact with briefly to claim your ticket (or to help someone else claim their's) isn't that.
Scout gets attended by dozens of players. It takes dozens of attendances (doubled for two wrists). I found the interactions to be more than just brief. It was such a good way to hang out with people outside of xp or guild context. It really helps brake barriers between guilds by having it open and people working together. I also love the hype preceding scout, letting your friends and guildies know it is happening soon and travelling together there. After captain is down it is a good spot to arrange a new impromptu adventure too - maybe kill some 6 necks with new found friends or whatever.

To me scout has had an amazing community almost festival vibe. A bit like the first fabled event or hanging out at the ldon camps. It’s an amazing instance of people working together for mutual benefit, breaks down othering and out grouping and is such a good jumping board for new friendships and adventure. Plus it really rocks when you know someone has been rolling for ages and they finally get to hand in their tools!

Its people hanging out, helping out, building a community and that feels super classix to me and I wouldn’t want to lose that feeling.
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  #67  
Old 02-11-2025, 09:01 PM
shovelquest shovelquest is offline
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wait what's different between scout and that sewer thing!
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  #68  
Old 02-11-2025, 10:29 PM
Trexller Trexller is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
To me scout has had an amazing community almost festival vibe. A bit like the first fabled event or hanging out at the ldon camps. It’s an amazing instance of people working together for mutual benefit, breaks down othering and out grouping and is such a good jumping board for new friendships and adventure. Plus it really rocks when you know someone has been rolling for ages and they finally get to hand in their tools!
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Originally Posted by shovelquest [You must be logged in to view images. Log in or Register.]
wait what's different between scout and that sewer thing!
Nothing at all, cabilis sewer club is now illegal.

same as the HS drusilla club, totally illegal.

8th ring roll? straight to jail!

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  #69  
Old 02-12-2025, 10:44 AM
WarpathEQ WarpathEQ is online now
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Intersting take that classic is siphoning everyone into silos via guild tags and incentivizing people to not interact outside of their guild. That seems to have worked really well on P99 to create a toxic culture.

Maybe that was your classic experience but it certainly wasn't everyones. I completed the entire bard epic minus phinny back on classic live without ever guild tagging and guess what, for the hardest part, I showed up and rolled over and over with people all accross the server guild tagged or not [You must be logged in to view images. Log in or Register.] Open server encounters were commonplace back then in my experience.

Classic was always about collaborating with other players to get things done, not by joining a guild and following a system controlled by a few people, generally for their own gain. Really in my view point there was only one guild that mattered on each server, one guild that was unlocking the newest hardest content that tended to work for themselves and keep away from others. Otherwise it was very much open world collaboration. A guild was basically just a way to get around the limit of how many people you could /friend.

But by all means keep advocating for more silos, more us vs. them, more toxic behavior. Clearly we haven't cultivated enough of that viewpoint on P99.
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  #70  
Old 02-12-2025, 12:14 PM
loramin loramin is offline
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Quote:
Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
8th ring roll? straight to jail!
You have failed at reading comprehension!

My entire argument in this thread is that Scout should require you to bring your own force ... like the ring war (or any other Velious raid quests: Garzicor, HoT armor, etc.) ... which is sort of the opposite of wanting to get rid of it.

Quote:
Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
I completed the entire bard epic minus phinny back on classic live without ever guild tagging and guess what, for the hardest part, I showed up and rolled over and over with people all accross the server guild tagged or not [You must be logged in to view images. Log in or Register.] Open server encounters were commonplace back then in my experience.
Open raids did happen in the classic era, and I've presented classic evidence of as much in many arguments here. Hell, while it was in Luclin, not classic, I even led an open Vox raid on Bristlebane, and It was one of my fondest live memories.

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But ... open raids only were on old content. When you open-raided Vox the server was in Velious and she was two years old: you weren't getting the best raid-level loot from the latest expansion.

I repeat: no one was getting Velious raid-level loot without a guild in classic.
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