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  #691  
Old 10-25-2014, 02:10 AM
iruinedyourday iruinedyourday is offline
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what does SMDB mean?
  #692  
Old 10-25-2014, 02:15 AM
quido quido is offline
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Quote:
Originally Posted by Aviann [You must be logged in to view images. Log in or Register.]
I don't think the majority of TMO would be about waiting for an item. Its the reason they all joined the guild in the first place.

If TMO would disband, half the members would be shit out of luck joining other guilds because of their reputation and personality.
Do you think another guild would take me?
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  #693  
Old 10-25-2014, 02:18 AM
zanderklocke zanderklocke is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
Do you think another guild would take me?
Jeremy could join any guild I was in charge of.
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  #694  
Old 10-25-2014, 02:23 AM
Aadill Aadill is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
Do you think another guild would take me?
I would take you.
  #695  
Old 10-25-2014, 08:32 AM
Lazie Lazie is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
Explain to me again how 25 is bigger than 33 Lazie.
You sir can't read. I made 2 posts in response to your idiotic post explaining how 33% is easily attainable. You responded to only one of them. As I said reread what I posted.
  #696  
Old 10-25-2014, 11:21 AM
Raev Raev is offline
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Quote:
Originally Posted by Lazie
False. The only thing that really kept more guilds from competing before was the very long variance windows. Also the sim repops helped. The Class C/R/FFA cycle helps, but honestly the things that made the biggest difference for guilds killing more than they did before was the shortening of windows and the repops.
In this sentence you stated that there were two changes that occurred and one of them was more important. It is not a statement that compares our universe against the hypothetical one you keep trying to bring up; it is a statement that compares our universe against the past. It is trivially false. No one is claiming that the repops didn't help the R guidls (the shorter windows really only helped Taken) only that it was, by third grade math, not the primary effect.

However, you are so desperate to avoid preserve what you believe to be your aura of RNF perfection that you have spent 30 Alarti-style posts spinning and deflecting and attempting to twist your words to be about some hypothetical scenario where you are making more and more grandiose claims about what the R guilds would have done had they not been R guilds. To which Alarti himself would reply: prove it. You are simply making shit up. In fact in the post I quoted you suggested the R guilds would be getting +25% mobs from repops/reduced windows, but then you realized that wasn't enough bullshit so you increased your spin level.

The only question here is whether you realize how silly you sound and are simply deflecting as best you can, or whether you just don't understand what you are writing.
  #697  
Old 10-25-2014, 12:40 PM
Lazie Lazie is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
In this sentence you stated that there were two changes that occurred and one of them was more important. It is not a statement that compares our universe against the hypothetical one you keep trying to bring up; it is a statement that compares our universe against the past. It is trivially false. No one is claiming that the repops didn't help the R guidls (the shorter windows really only helped Taken) only that it was, by third grade math, not the primary effect.

However, you are so desperate to avoid preserve what you believe to be your aura of RNF perfection that you have spent 30 Alarti-style posts spinning and deflecting and attempting to twist your words to be about some hypothetical scenario where you are making more and more grandiose claims about what the R guilds would have done had they not been R guilds. To which Alarti himself would reply: prove it. You are simply making shit up. In fact in the post I quoted you suggested the R guilds would be getting +25% mobs from repops/reduced windows, but then you realized that wasn't enough bullshit so you increased your spin level.

The only question here is whether you realize how silly you sound and are simply deflecting as best you can, or whether you just don't understand what you are writing.
I mean you can keep being wrong. That's fine with me. The only one looking silly here is you as usual when you try to think and post ideas..
  #698  
Old 10-25-2014, 12:52 PM
Lazie Lazie is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
In this sentence you stated that there were two changes that occurred and one of them was more important. It is not a statement that compares our universe against the hypothetical one you keep trying to bring up; it is a statement that compares our universe against the past. It is trivially false. No one is claiming that the repops didn't help the R guidls (the shorter windows really only helped Taken) only that it was, by third grade math, not the primary effect.
I'll Humor you since you seem clueless one more time. The FFA cycle now that exists IS the raid system we had before with lower variance. Look at the success more guilds have had. Now add the repops that were added where guilds pretty much clean up outside of VP until they hit their bag limits while TMO and IB are busy in VP.

Again my explanation was spot on and plays out every week and every time a repop happens. The only thing that restricts more guilds not TMO and IB from killing more on repops is the class system that was implemented. They can't touch the C mobs on repops. I'm sorry that you can't see the obvious right in front of your face.

Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
However, you are so desperate to avoid preserve what you believe to be your aura of RNF perfection that you have spent 30 Alarti-style posts spinning and deflecting and attempting to twist your words to be about some hypothetical scenario where you are making more and more grandiose claims about what the R guilds would have done had they not been R guilds. To which Alarti himself would reply: prove it. You are simply making shit up. In fact in the post I quoted you suggested the R guilds would be getting +25% mobs from repops/reduced windows, but then you realized that wasn't enough bullshit so you increased your spin level.
The only person desperate here is you to cover the BS you first posted in reply to what I posted. If you can't read several posts that were in response to you explaining simple concepts that is on you not me. I never presumed the R guilds would do anything. In fact I said quite clearly that IF those same guilds had come together like they did for their current rotation (Which with changes being made I am willing to bet they would have) then they would have easily exceeded that 33% of the mob kill rate per month.


Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
The only question here is whether you realize how silly you sound and are simply deflecting as best you can, or whether you just don't understand what you are writing.
Again pull your head out of your own ass and try to think slightly outside your own narrow views. You would see how silly you are trying to say that repops and variance change wasn't the biggest changes made to the raid scene. It makes even the rotation more accessible and more viable. Without the lower variance and the repops and rotation would be starved even further of mobs to spread around.
  #699  
Old 10-25-2014, 12:55 PM
Lazie Lazie is offline
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^The rotation would be starved further^
  #700  
Old 10-25-2014, 01:42 PM
Juryiel Juryiel is offline
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Honest question here, why would the rotation be starved with higher variance? If the mean time between pops is the same, the average number of mobs that go to class R is the same regardless if variance is high or low (there's a 6 hour window so generally one of the larger class R guild will kill pops by then). Class R will always get 33% of mobs in the rotation, and the actual number that constitutes 33% is determined by the mean repop time but independent of the variance (again, unless the claim is that some class R mobs would be left up for over 6 hours, which I think would be unlikely and would only happen on occasion, given guilds like BDA and Taken can come clean up at hour 5).

Lower variance only helps class R get mobs from class C during non-sim-repop FFA situations as far as I see.

I'm not sure how sim repops play into this though, that one is pretty big since it's both extra mobs and ties up class C in VP for 2 hours.
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