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#1
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makes me wonder if people on the forums even play on p99
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#3
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checking in
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#4
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Id add that any new server going with the rallos ruleset needs to add another important tweak or it will fail: Theres no illusion here, item loot is harsh. On rallos i almost quit (not as fast as i left sullon for Rallos though) till the 2001 halloween event happened where i picked up 5-6 pieces of no-drop loot. After that pvp was just a bundle of fun. I didnt care about dying, i wasnt so squishy and i could put some sort of fight up against twinks, especially cocky ones who engaged multiple players.
You need to add these custom pieces to a working item loot server. Either adding them to the loot tables of regular mobs (probably the easiest, less work intensive way to do it) or adding event mobs. This needs to be a permanent thing (unlike rallos, where it was a one weekend thing) to give people starting out on the server some hope of overcoming twinks or most people wont have the fortitude to do it. Something like worse versions of existing magical items, so wearing the drop shit happens mainly when you roll with a crew. | ||
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#5
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Xp bonus implemented on red99 a 3rd raid guild with heartbrand as the leader started to emerge and actually win some targets .. shortly after they took the xp bonus away and slowed down the influx of new players from blue that were 70% all being funneled into the 3rd guild killing heartbrands guild and killing the server . I think this had a lot to do with certain guides being in nihilum. Pushing rules and changes in their favor to stop the competition
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#6
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I miss the empire/ragnarok days
eq pvp was always cringe tho | ||
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#7
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Stay on topic
disappointed. | ||
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#8
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Disappointed. I'm ok if they just make it Rallos Zek.
Plus then maybe it might entice other pvpers, by a challenge of hardcoredness? Maybe not I don't know how many people know about p99. Ill still play regular red if life ever allows it. | ||
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#9
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Gangsta box is dead so I guess im back. And still disappointed no red99 2.0 news.
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#10
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Quote:
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