![]() |
#731
|
|||
|
![]() You've been on p99 too long.
Also, what pen and paper game has holy trinity? | ||
|
#732
|
||||
|
![]() Quote:
__________________
![]() | |||
Last edited by t0lkien; 08-06-2013 at 12:02 AM..
|
|
#733
|
||||
|
![]() Quote:
The trinity is something we learned and then got hooked on from playing EQ and other MMOs. You never needed this type of system in live PNP games because the GM controlling the enemies could act intelligently. Its weird how we've grown to love a system that was born from problems of online gaming. The entire aggro system is not conducive to authentic RPG gaming, it was something invented to deal with very limited AI. As long as the AI is of high enough quality (I am skeptical that it can be of this high quality---prove me wrong SOE) than the whole system can go back to more organic PNP style combat systems. | |||
|
#734
|
|||
|
![]() They're not removing the roles so, I still don't see your point.
| ||
|
#735
|
||||
|
![]() Quote:
As I said, these roles are natural outcomes of the structure of combat. There are analogues in many games and real life, not just MMOs.
__________________
![]() | |||
Last edited by t0lkien; 08-06-2013 at 12:30 AM..
|
|
#736
|
||||
|
![]() Quote:
In that sense, the trinity isn't the problem. The problem is the aggro system and low AI level of the enemies (that dictated the need for an artificial trinity in the first place). | |||
|
#737
|
|||
|
![]() I've been in a session for over a year now at level 8 with no healer at all. We do have a paladin and a fighter though, 3.5 btw.
| ||
|
#738
|
||||
|
![]() Quote:
__________________
![]() | |||
|
#739
|
||||
|
![]() Quote:
| |||
|
#740
|
||||
|
![]() Quote:
I'll agree the game hinges on whether or not this AI is what it says it is, but thats the only issue I foresee with the game. To say they're just lying or that it flat out won't work is just lazy. | |||
|
![]() |
|
|