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  #751  
Old 12-08-2015, 06:08 AM
Torven Torven is offline
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Half your users have no idea who actually does the work on your server, which is of course intentional. Cavedude, Rob, and myself each have done more work on your server than any of you have.

It's a shame the people who do know don't care who actually puts in the time to make the emus possible.
  #752  
Old 12-08-2015, 06:30 AM
apio apio is offline
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http://p2002.com/forums/viewtopic.php?f=6&t=148

Credit was given where credit is due. P2002 is very thankful for your work. Both work done in the past and work still being done. This is reflected in the team post and in every patch that uses your code.

If the current situation is unacceptable to you, just make the project closed source. The whole point of open source is so people can use that code for their own project - I really do not know what else to tell you.

I have contributed a lot to TAK, so have most other P2002 developers. None of your users have an idea about that, which is of course intentional. Boragar, Stairs, Furst, Darkonites and myself have each done more work on your server than most of your players have.

Edit: That being said, please let us know what we can do to make the situation better. Add a line to all our signatures saying we owe it all to you, make a daily thank you post. We are open to suggestions
Last edited by apio; 12-08-2015 at 06:35 AM..
  #753  
Old 12-08-2015, 11:05 AM
Haynar Haynar is offline
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I still think best way to get along better is still back to combining efforts, using a single login server (or dual to allow ppl to access either server) share work. And quit the bickering.

However. I dont think there will be common agreement on certain things as far as loot, npc stats, etc. so there will always be some redundancy.

As a minimum, agree to disagree on stuff, stop bickering, and set up a dual login server, so both servers are a choice, when u log in to either place.

Work together and come up with ways all servers, p2002 and takp, +more, show no matter where u log in, takp or p2002.

H
  #754  
Old 12-08-2015, 11:11 AM
Swish Swish is offline
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Should TAKP and P2002 merge with one player base?

Probably impossible to do, but it reminds me of the dozens of companies trying to all rival eBay in the late 90s/early 2000s.

Personally if one axed boxing and banned anyone who tried to... I'd be very drawn to it.
  #755  
Old 12-08-2015, 11:26 AM
Gaunja Gaunja is offline
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The Alkabor Project and P2002 are different servers? They should definitely collaborate on one super emulated server rather than splitting their resources and players. Just imo. I always thought it was the same thing for some reason.
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  #756  
Old 12-08-2015, 11:37 AM
am0n am0n is offline
Sarnak


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It would be nice to combine the populations of both, but if the two dev teams have different plans for their servers, it's probably better they develop them differently.
  #757  
Old 12-08-2015, 11:46 AM
Haynar Haynar is offline
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A side project in progress is support for the trilogy client. The eqmac code base used for both servers had a trilogy branch. So I am working on support for login server to show a trilogy only server too. Its not even to what would be an alpha state yet. But I hope in next month or two to have it playable with a server ppl can get on and help.

As I have played with the loginserver more, and now that secrets is working on a dual login server solution for shards of dalaya 2.5, I thought why not a dual login for takp/p2002?
  #758  
Old 12-08-2015, 11:51 AM
Gaunja Gaunja is offline
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I've been tempted to give P2002/Alkabor a shot, but just doesn't make sense that they are so similar in their end goals, but splitting their resources and population. The dev teams should really get together and figure something out to make a decent alternative to P99. One can dream.
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  #759  
Old 12-08-2015, 11:58 AM
am0n am0n is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
A side project in progress is support for the trilogy client. The eqmac code base used for both servers had a trilogy branch. So I am working on support for login server to show a trilogy only server too. Its not even to what would be an alpha state yet. But I hope in next month or two to have it playable with a server ppl can get on and help.

As I have played with the loginserver more, and now that secrets is working on a dual login server solution for shards of dalaya 2.5, I thought why not a dual login for takp/p2002?
What is the difference between the trilogy client and the current TAKP/P02 client?
  #760  
Old 12-08-2015, 12:00 PM
Swish Swish is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
A side project in progress is support for the trilogy client. The eqmac code base used for both servers had a trilogy branch. So I am working on support for login server to show a trilogy only server too. Its not even to what would be an alpha state yet. But I hope in next month or two to have it playable with a server ppl can get on and help.

As I have played with the loginserver more, and now that secrets is working on a dual login server solution for shards of dalaya 2.5, I thought why not a dual login for takp/p2002?
pras to Haynar for enchancing the wider EQ emulated community.
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