Project 1999

Go Back   Project 1999 > General Community > Technical Discussion

Reply
 
Thread Tools Display Modes
  #1  
Old 07-12-2023, 10:00 AM
Xadion Xadion is offline
Fire Giant


Join Date: Jan 2010
Posts: 697
Default

Nice! glad this is working some and only will get better.

Now to...erhum... remember where, I, um...put my Ti CD's ;-)
__________________
-----------------------------------------
OG Moustache, respect...

Xadion Von'Darkborn - Shadow Knight
Cory Von'Darkborn - Ranger
Brezner Von'Darkborn - Bard
Watermelons Siliconmelons - Corpse/Shaman


Reply With Quote
  #2  
Old 07-14-2023, 09:38 AM
Crunk Crunk is offline
Aviak


Join Date: Nov 2010
Posts: 88
Default

Just a comment on my previous post: I claim that the CrossOver method runs better than Parallels, but I've found that after tweaking some settings in both versions that this is not the case. Parallels is more stable and ends up having better graphical performance overall. Too bad since it's a stupid subscription license instead of a one timer.
Reply With Quote
  #3  
Old 07-17-2023, 07:57 PM
Crunk Crunk is offline
Aviak


Join Date: Nov 2010
Posts: 88
Default

So VMWare released a tech preview of their new version of Fusion that has 3D acceleration, and I wanted to try it out to see if EQ would run like it does in Parallels (since VMWare Fusion is free for personal use). It does! Go through all the steps like you would on Parallels and you're good. Just one note is that I found a weird time drift bug that affects GINA if you don't correct it. Basically what appears to be happening is that the time isn't being synced to the internet time server that Windows uses despite the toggle for syncing defaulting to "On". What I did to fix this is to toggle on the automatic time zone selection and then click "Sync Now" in the Date and Time settings. This fixed it. Hope this helps some future Mac players and saves them the $80 Parallels costs.
Reply With Quote
  #4  
Old 07-17-2023, 09:44 PM
apathe apathe is offline
Aviak


Join Date: Apr 2019
Location: Chicago
Posts: 89
Default

Anyone familiar with the mouse look issue, where trying to mouse look causes the game to (seemingly randomly) snap around your perspective? I assume it's something to do with the computer tracking your pointer and the client's tracking contradicting one another, but am not sure.

Hoping that there is a fix, because it can be pretty disorientating.
Reply With Quote
  #5  
Old 07-19-2023, 10:46 PM
Crunk Crunk is offline
Aviak


Join Date: Nov 2010
Posts: 88
Default

Quote:
Originally Posted by apathe [You must be logged in to view images. Log in or Register.]
Anyone familiar with the mouse look issue, where trying to mouse look causes the game to (seemingly randomly) snap around your perspective? I assume it's something to do with the computer tracking your pointer and the client's tracking contradicting one another, but am not sure.

Hoping that there is a fix, because it can be pretty disorientating.
There are settings in both VMWare Fusion and Parallels that will fix this. I can't remember what they called, but in Parallel's it's related to the gaming optimization settings.
Reply With Quote
  #6  
Old 07-20-2023, 10:26 AM
apathe apathe is offline
Aviak


Join Date: Apr 2019
Location: Chicago
Posts: 89
Default

Quote:
Originally Posted by Crunk [You must be logged in to view images. Log in or Register.]
There are settings in both VMWare Fusion and Parallels that will fix this. I can't remember what they called, but in Parallel's it's related to the gaming optimization settings.
You are the man. Easy fix, appreciate it.
Reply With Quote
  #7  
Old 07-20-2023, 09:12 AM
freezzo freezzo is offline
Aviak


Join Date: Mar 2010
Posts: 74
Default

Quote:
Originally Posted by apathe [You must be logged in to view images. Log in or Register.]
Anyone familiar with the mouse look issue, where trying to mouse look causes the game to (seemingly randomly) snap around your perspective? I assume it's something to do with the computer tracking your pointer and the client's tracking contradicting one another, but am not sure.

Hoping that there is a fix, because it can be pretty disorientating.
I always set Boot Order -> Boot Flags to have "devices.usb.enable_mouse=0" set and then mouse set to auto detect for games and seems to be the best I could get it in parallels.
Reply With Quote
  #8  
Old 07-20-2023, 10:26 AM
apathe apathe is offline
Aviak


Join Date: Apr 2019
Location: Chicago
Posts: 89
Default

Quote:
Originally Posted by freezzo [You must be logged in to view images. Log in or Register.]
I always set Boot Order -> Boot Flags to have "devices.usb.enable_mouse=0" set and then mouse set to auto detect for games and seems to be the best I could get it in parallels.
Did you try what Crunk suggested or were there other mouse issues you were experiencing?
Reply With Quote
  #9  
Old 08-31-2023, 08:11 AM
calderone26 calderone26 is offline
Large Rat


Join Date: Oct 2019
Location: Columbus OH
Posts: 7
Default

Been trying to set up on my MacBook.. seems the initial how to is out of date and doesn’t work. I’ve seen a lot of this or that workaround, but couldn’t find anything recent.
I might just be missing it though. Hard to piece together what parts of replies i need to use and whatnot.

Anyone have some instructions to play on a Mac? Seems my option is to download and pay for parallels (or sim) for $100+ then buy a windows license for $100+.. what are my options?
Reply With Quote
  #10  
Old 09-04-2023, 10:17 AM
sogundordor sogundordor is offline
Aviak


Join Date: Jan 2021
Posts: 70
Default

Good news~
i just update parallels from 17 to 19 on my M1 iMac(8gb ram), no more red tint no more dgvoodoo [You must be logged in to view images. Log in or Register.]
parallels 19 on m2 macbook air (16gb ram, 10 core gpu), runs smooth below 60°C, also smooth with low power mode on
* not test in raid yet, 30ppl killing vindi has no problem~
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:02 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.