#71
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The staff/devs literally changed the wait timer from 8 to 10 for the guilds already rolling around in this shitting p99 raid scene. However, they changed the requirement to join the raid scene from 10 to 100 for smaller guilds. This is what you don't understand. The majority of the people want to raid, they don't want to jump through non-classic hopes (if you'd actually read and comprehend). If staff wants to keep kicking everyone else in the teeth so they can have the chance to inconvenience a bunch of no-lifers for a few more hours, then so be it. I don't think it's going to go over well with all the people you think of as "doesn't want to raid". You try to prove some point as if I'm upset, because of what TMO or FE has to keep doing. You're flat wrong. If I were still raiding, it wouldn't bother me in the least, it's just a little more of what we were already doing and it puts an even further gap between casual and hardcore which means more loot for my guild members. Anyone that has ever seen me suggest changes to these raid variations and repops know that I only want it so that more people can join in. You on the other hand, want to watch the world burn so you can see some fatty wait an extra 30bseconds for their Twinkie to fall out of the vending machine.
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#72
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#73
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Don't want to Raid------------------------------------------------------------------------------------------------------------------- Want to Raid Trade Federation -- Knights of Ni -- Flawless Victory -- Divinity -- Taken -- Bregan D`Aerth - Forceful Entry/The Mystical Order .................................................. .....|----------------------------------------- Population of "want to raid" --------------------------------| .................................................. .....|------ Population of "will not poopsock" -------| * The guilds listed are meant to be representative and not exact. I apologize for offending any guild. There's plenty that would like to raid, have raided even, but refuse to participate in the 'sock.
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#74
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Your chart is compelling and I suppose I have no choice but to agree. Perhaps I underestimate the bloatedness of TMO/FE's active membership numbers. Assuming you are saying their numbers alone are 1/3 of the active server pop. (Believable but scary) Maybe I was in denial?
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#75
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I have this feeling we are saying something very similar. Edit: I even put it in notepad and tried to make it look like something other than jumbled dashes, lines and guild names but I couldn't.
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Last edited by Autotune; 03-05-2013 at 01:16 PM..
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#76
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So this just discourages any guild that isn't willing to have trackers setup watching for 4-5 days of a window with mains camped. As someone apart of the largest casual raiding guild on the server, this change makes the time-requirement to even attempt a dragon even larger [You must be logged in to view images. Log in or Register.] I understand the rush of mobilization, but if any guild besides FE/TMO wants a target, the level of time commitment is insane, especially for a guild that is "casual". As if sitting around clicking track endlessly for days wasn't bad enough--the best solutions to allow guilds such as Taken, BDA, Flawless Victory, Divinity, and Full Circle to attempt a mob such as sev or faydedar (which i am sure they all have the #s and levels for.. the mobs have 32k hp come on) were the lowered variance time (to reduce tracking commitment, and time that mains are parked), and server repops!
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Last edited by mrmop520; 03-05-2013 at 01:42 PM..
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#77
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Some weird code for anti-socking gets accidentally implemented? The fact that it is now live gets announced... and that's it. You guys have got to understand why this thread is full of what it is instead of a bunch of players saying "np dude, things happen. we <3 p99." | |||
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#78
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I say increase variance as much as possible; from one hour to one month.
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#79
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#80
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Last edited by Tecmos Deception; 03-05-2013 at 01:55 PM..
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