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  #71  
Old 01-03-2014, 03:16 PM
Hitpoint Hitpoint is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
holy shit, reading comprehension. you said you were giving things up, i pointed out that were not not in fact giving things up. and (SPOILER ALERT) you are only GAINING. the only people actually having things taken off their plates are the T1 guilds. how you feel about it doesn't make it less true. you might hate it, it might think it sucks, but facts are facts.
Want to make this my sig. People are taking things so far, GMs bringing us back to reality.
  #72  
Old 01-03-2014, 03:18 PM
Moodie Moodie is offline
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Quote:
Originally Posted by Mezzmur [You must be logged in to view images. Log in or Register.]
For those late to the party.

Take TMO/FE Proposal that was originally posted with 7 day hands off, move that to 10, move Sirken's Mob list instead of TMO/FE's, ADD Sirken's PNP, Take TMO/FE No In-game Poopsock Rules. Tier 2 can have a rotation if they want, up to them. Tier 1 attacks Tier 2 on First 10 Days, Second 20 days Tier 1 on Tier 1....... YOU GET THIS:

[You must be logged in to view images. Log in or Register.]

100% Fair to All, Tier 2 gets MORE mobs than Tier 1, and Tier 2 can attack Tier 1 mobs on the second 20 days. Someone decide rules on how you shift tier 1 and 2. If you don't like this idea you're donkers!
Not bad
  #73  
Old 01-03-2014, 03:20 PM
Sinestria Sinestria is offline
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Quote:
Originally Posted by Mezzmur [You must be logged in to view images. Log in or Register.]
For those late to the party.

Take TMO/FE Proposal that was originally posted with 7 day hands off, move that to 10, move Sirken's Mob list instead of TMO/FE's, ADD Sirken's PNP, Take TMO/FE No In-game Poopsock Rules. Tier 2 can have a rotation if they want, up to them. Tier 1 attacks Tier 2 on First 10 Days, Second 20 days Tier 1 on Tier 1....... YOU GET THIS:

[You must be logged in to view images. Log in or Register.]

100% Fair to All, Tier 2 gets MORE mobs than Tier 1, and Tier 2 can attack Tier 1 mobs on the second 20 days. Someone decide rules on how you shift tier 1 and 2. If you don't like this idea you're donkers!
Maybe I didn't read his proposal correctly, but here is what I understood:

First 8 days: T1 kills T2 mobs only, T2 kills whatever
Rest of month: FFA

This is just reading his initial post in the raid section, am I wrong?
  #74  
Old 01-03-2014, 03:21 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Hitpoint [You must be logged in to view images. Log in or Register.]
Want to make this my sig. People are taking things so far, GMs bringing us back to reality.
Got FTE on that shit
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Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #75  
Old 01-03-2014, 03:21 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Sinestria [You must be logged in to view images. Log in or Register.]
Maybe I didn't read his proposal correctly, but here is what I understood:

First 8 days: T1 kills T2 mobs only, T2 kills whatever
Rest of month: FFA

This is just reading his initial post in the raid section, am I wrong?
I read it differently.
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Quote:
Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #76  
Old 01-03-2014, 03:24 PM
Mezzmur Mezzmur is offline
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Quote:
Originally Posted by Sinestria [You must be logged in to view images. Log in or Register.]
Maybe I didn't read his proposal correctly, but here is what I understood:

First 8 days: T1 kills T2 mobs only, T2 kills whatever
Rest of month: FFA

This is just reading his initial post in the raid section, am I wrong?
I'm taking Sirken's post and making a hybrid with TMO/FE's.

Sirken doesn't reserve ANY tier2 mobs in the last 20 days of the month. I'm suggesting adding that back from TMO/FE's proposal, but using Sirken's Tier1/2 mobs definition.

TMO/FE's mobs-per-guild reservation in the "hands off" areas was actually more generous than Sirken's (as I read it).

Basically this keeps everyone busy all month long, Tier 1 has a different set days 1-10 and 11-31. Tier 2 can go for FFA mobs anytime they want, but can also participate in the rotation. It allows the reward of putting in effort to have a *slightly* higher chance at the "big 4" but still gives the tier 2/rotation crew a chance at them on a regular basis.
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  #77  
Old 01-03-2014, 03:25 PM
-Catherin- -Catherin- is offline
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It's a vicious cycle though Sirken.

"Less poopsocking could = less variance"

This is wonderful, and im sure *everyone* would love that to happen. The problem however is that right now for a tier 2 guild to have any chance at all against a tier one guild we HAVE to poopsock. Taken tried to kill Innoruuk the way he was meant to be killed. Our competition just leapfrogs over us, pulls him and every mob in the path to the zone-in and kills him there. If they die in the attempt, its okay because we die to their train, and they just continue to repeat this until it succeeds for them while we try to corpse recover for 4 hours and repeatedly wipe to the trains. This is something that should not be allowed to happen.

This is not a what "may happen" it is what "does" happen and what has happened whenever we try to go the no poopsock route. we hate doing it but it is the "only" way to have any chance unless the rules change. I've gotten a few congratulations (staff included) for stepping it up and getting some of these targets. But I don't think we should be congratulated. how we do it and how T1 guilds do it are both against the spirit of PnP and continues to aggravate the situation


But Its acts like these by T1 guilds that make it impossible for us to compete without socking. Telling us less poopsocking may lead to less variance is in effect forfeiting what little we have been able to wrestle away from the T1 guilds in the current environment with no promise it will actually change variance.

I would bet people would be more willing to stop if we could get a "less poopsocking WILL lead to less variance."

<3
Last edited by -Catherin-; 01-03-2014 at 03:31 PM..
  #78  
Old 01-03-2014, 03:25 PM
Elements Elements is offline
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Quote:
Originally Posted by Mezzmur [You must be logged in to view images. Log in or Register.]
For those late to the party.

Take TMO/FE Proposal that was originally posted with 7 day hands off, move that to 10, move Sirken's Mob list instead of TMO/FE's, ADD Sirken's PNP, Take TMO/FE No In-game Poopsock Rules. Tier 2 can have a rotation if they want, up to them. Tier 1 attacks Tier 2 on First 10 Days, Second 20 days Tier 1 on Tier 1....... YOU GET THIS:

[You must be logged in to view images. Log in or Register.]

100% Fair to All, Tier 2 gets MORE mobs than Tier 1, and Tier 2 can attack Tier 1 mobs on the second 20 days. Someone decide rules on how you shift tier 1 and 2. If you don't like this idea you're donkers!
I think this is giving up WAY to much to people who aren't willing to put forth a fraction of the effort of tier 1 guilds. I'd say first spawn of the month to anything outside VP be Tier 2 only whether its server repop or natural spawn. If any Tier 2 guild bags more than 2 targets in a month then they are moved up to tier 1 for the following month.
  #79  
Old 01-03-2014, 03:26 PM
Droog007 Droog007 is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
holy shit, reading comprehension. you said you were giving things up, i pointed out that were not not in fact giving things up. and (SPOILER ALERT) you are only GAINING. the only people actually having things taken off their plates are the T1 guilds. how you feel about it doesn't make it less true. you might hate it, it might think it sucks, but facts are facts.
I've just grown very weary of the standpoint adopted by many of the "Tier Ones" which is: If you don't want to play this game that we made up and bolted on to EQ, then you just want handouts and treasure baths...

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... and you do not deserve to have these encounters or reap the rewards.

A quip from the staff that basically reads "You can't lose it if you never had it" seems to support that sentiment, and I find it irksome...

If it's really just pointless semantics, then fine ... [You must be logged in to view images. Log in or Register.]
  #80  
Old 01-03-2014, 03:30 PM
radditsu radditsu is offline
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Its got a spreadsheet/caleandar, I like it
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