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  #71  
Old 02-05-2014, 11:22 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Tasslehoff [You must be logged in to view images. Log in or Register.]
meaningless?
Still waiting on an answer to the question above, the insult is irrelevant to this discussion.
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  #72  
Old 02-05-2014, 11:24 PM
Burrito Burrito is offline
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I don't think Yendor is trying to argue that the Trak kill was legit. I think he's just trying to clarify what constitutes the rule, and clarify where/if camping is acceptable.

Everyone is dredging up shit just to harp on eachother rather than try to actually come to any conclusion.
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  #73  
Old 02-05-2014, 11:26 PM
Lazie Lazie is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Nope, answer the question I posed instead of hurling meaningless insults. This isn't RNF.
You didn't really have a question that the rules don't already answer. When you actually ask a question that needs an answer instead of basically blaming ignorance for breaking rules then I will gladly answer a question for you.
  #74  
Old 02-05-2014, 11:28 PM
Burrito Burrito is offline
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Quote:
Originally Posted by Lazie [You must be logged in to view images. Log in or Register.]
You didn't really have a question that the rules don't already answer. When you actually ask a question that needs an answer instead of basically blaming ignorance for breaking rules then I will gladly answer a question for you.
Ok let's do this one by one. Outside of the two representatives for your guild can you be in the zone when a raid mob spawns.
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  #75  
Old 02-05-2014, 11:37 PM
dre dre is offline
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big shock, rules exploitable and never thought through
  #76  
Old 02-05-2014, 11:55 PM
Burrito Burrito is offline
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Just going to make my post now cause I don't want to wait around to do this point by point. People can read this and respond. This is just how I see it.

Quote:
Originally Posted by Burrito [You must be logged in to view images. Log in or Register.]
Ok let's do this one by one. Outside of the two representatives for your guild can you be in the zone when a raid mob spawns.
Quote:
Guilds may not have any more than two representatives present at a raid spawn location.
So the answer is yes. I answer this tentatively because I would truly need to know what constitutes a raid spawn location.

From what I gathered from other people no one wants to have to do this on a per basis rule with even more lines and lines of text. The only thing we know from the previous raid suspension is that the supposed 30 second run distance it takes to get from X location to trak is obviously not acceptable. From the thread is seems that something like the distance from Fay spawn to ogre island is ok- but this distance can't even by applied to most zones. How do we consider situations like: "What if a group is doing king to trak?"

The whole problem is when this variable distance is left up to interpretation of a dozen different guilds then disagreements will exist. Even then it's just interpretation and in this time people will either accidentally break the rules, be ignorant, or try to push the limits- unless everyone just plays it safe and just rolls with not being in zone. What's wrong with asking clarification now?

So I guess we can discuss interpretations and ideas, or just continue hating on each other until we get a proper response. We could also just wait to get a proper response.

I'll start with the whole camping issue once this get's clarified.
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Last edited by Burrito; 02-06-2014 at 12:04 AM..
  #77  
Old 02-06-2014, 12:23 AM
Lazie Lazie is offline
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Quote:
Originally Posted by Burrito [You must be logged in to view images. Log in or Register.]
Ok let's do this one by one. Outside of the two representatives for your guild can you be in the zone when a raid mob spawns.
The way we have handled it for the most part is 2 at the spawn and no one else remotely close to the spawn outside of the planes and VP. For the planes we keep one tracker in zone and everyone else out of the zones although 2 are allowed in. Zone line is usually an acceptable place to be when a mob is in window. We have treated this as the only place to be in all situations outside of the planes.
  #78  
Old 02-06-2014, 12:35 AM
Burrito Burrito is offline
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Quote:
Originally Posted by Lazie [You must be logged in to view images. Log in or Register.]
The way we have handled it for the most part is 2 at the spawn and no one else remotely close to the spawn outside of the planes and VP. For the planes we keep one tracker in zone and everyone else out of the zones although 2 are allowed in. Zone line is usually an acceptable place to be when a mob is in window. We have treated this as the only place to be in all situations outside of the planes.
To me- that seems reasonable enough. Especially with some people having issues with crashing on zone. Maybe others don't share the same view. ZL is a decent enough constant marker for most raid targets.

It's just a matter of outlining other details like zones without "zone lines" (ie planes/TD). You've outlined planes and TD seems to have decent enough consensus that Ogre Island is acceptable.

Then if you really want to get into the nitty gritty, zones like Seb which have a distinct zone in/zone out or port location, the zone in would usually take precedence.


Just don't be that person who inches up to some imaginary starting line and sit at the actual ZL.

Edit: This is now mostly my own opinion- I guess the only problem I see that comes out of this is that people are just socking zonelines instead of raid spawns. I'll just be happy that at least variance is gone. Just quote the edit if you want to flame me for this, and leave the other part of the post out
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Last edited by Burrito; 02-06-2014 at 12:49 AM..
  #79  
Old 02-06-2014, 12:51 AM
baalzy baalzy is offline
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I think the clear answer is to try it. Camp some alts wherever you feel is appropriate. if it's too close, then if you get to the mob and kill it and the devs deem it unfair they'll delete the loot and suspend you.
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