![]() |
#71
|
|||
|
![]() I remember being told that during storms the boats could sink.
__________________
Ayrik vel'Dire -- Darkelf Shadow Knight
Emmuar - Erudite Cleric | ||
|
#73
|
|||
|
![]() I believed that if you died an exceptionally stupid death you'd lose more experience. For example if you got into a fight with a green and somehow lost, or fell to your death or accidentally nuked yourself or over mod-rodded yourself then you'd lose more experience
| ||
|
#74
|
||||
|
![]() Quote:
| |||
|
#75
|
||||
|
![]() Quote:
| |||
|
#76
|
|||
|
![]() The first few times I saw faction change messages, I thought I was somehow affecting some kind of dynamic conflict that would influence the world. Such as: by killing an orc, the orc faction literally got weaker and elves were getting stronger. I thought there must be some kind of battlefield zones out there where factions were pitted against each other, and I was changing spawn rates or some such. Stupid of me to believe something so simple, doable, and awesome would be a part of EverQuest!
As for the rest of this absurd superstition about plains pebbles and cabbage - there be some gullible fools up in here. | ||
Last edited by Japan; 09-07-2010 at 12:28 PM..
|
|
#77
|
||||
|
![]() Quote:
85's in high end group gear can solo raid mobs from GoD back We Duo and Trio Anguish. I still play on live when a couple RL friends are into it. But yes its very very different. The only thing that similar is the graphics. EQ live is only a remnant of what was EQ. Hence why P99 rocks! | |||
|
#78
|
|||
|
![]() GMs and people in uber guilds zoned faster.
| ||
|
![]() |
|
|