Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #71  
Old 10-28-2014, 01:27 PM
Secrets Secrets is offline
VIP / Contributor

Secrets's Avatar

Join Date: Oct 2009
Posts: 1,354
Default

Make mobs randomly have a 0-2 week variance for when they spawn, and they can spawn at any time in that timeframe, 3 days to 2 weeks.

Problem with simulated repops is they all spawn at once, and you know they're all up when it happens.

You can't stop the batphone, but you can make it harder and more physically exhausting to the point where it isn't worth keeping a tracker in the zone for up to 2 weeks doing nothing but looking at track.
__________________
Engineer of Things and Stuff, Wearer of Many Hats

“Knowing yourself is the beginning of all wisdom.” — Aristotle
  #72  
Old 10-28-2014, 01:29 PM
Pint Pint is offline
Planar Protector

Pint's Avatar

Join Date: Jun 2010
Location: Plane of Hate
Posts: 2,047
Default

Quote:
Originally Posted by Korben [You must be logged in to view images. Log in or Register.]
So, get ready to scream NOT CLASSIC, but the windows we have are totally not classic but... what if mobs like VS, Trak, even Sev perhaps, were just random on their respawn? They could respawn an hour later, 5 hours later, 4 days later.... with an upper limit on how long it could go between spawns? Extrapolate that across the number of possible targets available, maybe there's something to it?

I'm ready to duck the pitchforks.
This is basically what 96 hr windows were, its the reason guilds like tmo formed and stayed together, some ppl are just willing to push things to the limits. Def not a solution.
__________________
Pint
  #73  
Old 10-28-2014, 01:29 PM
YendorLootmonkey YendorLootmonkey is offline
Planar Protector

YendorLootmonkey's Avatar

Join Date: Mar 2010
Location: Surefall Glade
Posts: 2,203
Default

Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
unless they just are against anything that Chest wants
We in BDA have taken this stance during raids for years and it hasn't worked, so this possibility shouldn't be a concern.
__________________
Another witty, informative, and/or retarded post by:

"You know you done fucked up when Yendor gives you raid commentary." - Tiggles
  #74  
Old 10-28-2014, 01:35 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
You can't stop the batphone, but you can make it harder and more physically exhausting to the point where it isn't worth keeping a tracker in the zone for up to 2 weeks doing nothing but looking at track.
Do you know who you are dealing with here
  #75  
Old 10-28-2014, 01:38 PM
Korben Korben is offline
Sarnak


Join Date: Dec 2012
Posts: 333
Default

Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
Make mobs randomly have a 0-2 week variance for when they spawn, and they can spawn at any time in that timeframe, 3 days to 2 weeks.

Problem with simulated repops is they all spawn at once, and you know they're all up when it happens.

You can't stop the batphone, but you can make it harder and more physically exhausting to the point where it isn't worth keeping a tracker in the zone for up to 2 weeks doing nothing but looking at track.
Honestly I thought going this way was ideal but as others pointed out there's no bottom to some people's socks.
__________________
Quote:
Originally Posted by Haynar View Post
How about this. Wait til its not camped, and quit trying to figure out rule lawyering ways you can try to steal someone elses camp?
  #76  
Old 10-28-2014, 01:47 PM
Raev Raev is offline
Planar Protector


Join Date: Sep 2014
Posts: 2,290
Default

Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
You can't stop the batphone, but you can make it harder and more physically exhausting to the point where it isn't worth keeping a tracker in the zone for up to 2 weeks doing nothing but looking at track.
I don't see why people want to make raiding as annoying and "physically exhausting" as possible. The goal should be to make it fun while keeping it competitive.

Plus, Korben is right here. There is no bottom to some of the socks here.
  #77  
Old 10-28-2014, 01:55 PM
Lojik Lojik is offline
Planar Protector

Lojik's Avatar

Join Date: Feb 2013
Posts: 1,954
Default

We already are talking about unclassic mechanics with the extended variance, why not just spawn the mobs every day +- 4 hours variance but with reduced loot tables
  #78  
Old 10-28-2014, 01:57 PM
iruinedyourday iruinedyourday is offline
Banned


Join Date: Apr 2014
Posts: 7,351
Default

Im all for sim repop every week and everything FFA with bag limits. Nothing in my experiance is more fun than a good old earthquake. That makes the game feel the most classic to me. But hey thats me! [You must be logged in to view images. Log in or Register.]
  #79  
Old 10-28-2014, 02:15 PM
Korben Korben is offline
Sarnak


Join Date: Dec 2012
Posts: 333
Default

Quote:
Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
Im all for sim repop every week and everything FFA with bag limits. Nothing in my experiance is more fun than a good old earthquake. That makes the game feel the most classic to me. But hey thats me! [You must be logged in to view images. Log in or Register.]
Earthquakes are pretty legit as far as forcing competition, people need to pick and prioritize targets and be mobile enough to engage them. Minimizes socking, ensures most guilds get a shot at SOMETHING, and it's dynamic.
__________________
Quote:
Originally Posted by Haynar View Post
How about this. Wait til its not camped, and quit trying to figure out rule lawyering ways you can try to steal someone elses camp?
  #80  
Old 10-28-2014, 02:16 PM
Tasslehofp99 Tasslehofp99 is offline
Planar Protector


Join Date: Apr 2011
Posts: 2,314
Default

Raid scene is fine the way it is, why people trying to fix what isn't broken?


You think its bad now then you must have not been around for what raiding was before. You people won't ever be happy, just go play on a GM server so you can do whatever you want in the pixels you want, and summon any content you want to kill. Obviously p99 isn't the experience some of you are seeking.
__________________
-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:00 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.