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  #71  
Old 01-30-2015, 04:26 PM
Swish Swish is offline
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Originally Posted by Mendo [You must be logged in to view images. Log in or Register.]
True, we've lost several members to this very act.
What's Asgard's policy on trak teeth? /random 1000 ? Might want to look at that, give them to your longest serving members who you know will stick around.
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  #72  
Old 01-30-2015, 04:27 PM
Daldaen Daldaen is offline
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Originally Posted by Mendo [You must be logged in to view images. Log in or Register.]
IB got their keys through competition, no?
We don't want to compete for FFA Trakanon.

That requires 4 Mages and 2 fully formed groups the entire 16 hour window. Read - Poopsocking. We can do it on VS cause it doesn't require so many Mages.

Remove 16 hour variance and replace with a 30min window.

We would be much more inclined to attempt to compete on a Trakanon if the window were semi-favorable.
  #73  
Old 01-30-2015, 04:30 PM
Man0warr Man0warr is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
So what you're saying is you want more Trakanon kills to get more VP keys to stick around in whatever Class R turns into?

Can't fault that logic.
Not really - BDA will never move to Class C willingly unless there was some changes to how it operates (or all Class C is suspended for training and we can snipe some scheduled VP loot), and since that's the whole point of Class C I don't see why there should be changes.

We don't have the playerbase with the right mindset for it to be anything but guild suicide. Most of the members we had with that mindset have already left and are in TMO/IB, or they hate TMO/IB (or just have friends in BDA) so much that they would never join them.

Class R fits the playstyle of our current membership.

But it doesn't negate that we aren't ready for Class C if we hypothetically wanted to move up. No Class R guild is because the rotation has spread out the available Trak's teeth so much.
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  #74  
Old 01-30-2015, 04:33 PM
Swish Swish is offline
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I'm at a loss, why change the status quo if you're not looking to progress? That goes for Taken too.

Say you secured all the class R Trak repops and the odd FFA because you wanted to move up... it would upset people but you'd be doing it for progression at least.

What good is an extra donal BP or two at this point in the timeline really?
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  #75  
Old 01-30-2015, 04:40 PM
Erati Erati is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
I'm at a loss, why change the status quo if you're not looking to progress? That goes for Taken too.

Say you secured all the class R Trak repops and the odd FFA because you wanted to move up... it would upset people but you'd be doing it for progression at least.

What good is an extra donal BP or two at this point in the timeline really?
this may come as a shock to you but

Taken has been against allies ( in terms of not sharing rotation spots or both not rotating ) and against the 'lazyness' of the rotation pretty much since the first couple rounds of sillyness started to happen ( oh the joy of 18 hour blackouts and guilds living in the top slot )

None of the changes BDA suggested are brand new never been seen before.

The rotation has never actually had a carrot on the end of it's stick- the carrot was always handed to the guild leaders when they signed the dotted line of the mob lists.

The new re-organization of the rotation effectively puts a carrot on the stick so guilds have a reason to you know kill their targets as the entity they signed up as.

thats all we have ever really wanted.

I think my Swish response quota for the day is complete. Work near an end.
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Last edited by Erati; 01-30-2015 at 04:43 PM..
  #76  
Old 01-30-2015, 04:44 PM
Man0warr Man0warr is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
I'm at a loss, why change the status quo if you're not looking to progress? That goes for Taken too.

Say you secured all the class R Trak repops and the odd FFA because you wanted to move up... it would upset people but you'd be doing it for progression at least.

What good is an extra donal BP or two at this point in the timeline really?
Read the proposal - the whole point is to prepare the Class R guilds for Velious, because the class system is going away when it releases. Mostly by trying to force guilds into better mobilization.

The rotation has made all the Class R guilds worse at everything raid related, or splintered us into smaller guilds to get their own loot from the rotations.

I'm guessing the small guilds just want to wring the rotation for all it's worth before it all goes away, then they will reform into larger guilds or just disappear when Velious hits.

Also, BDA has never gotten a Donal's off Trakanon, ever. Just shitty druid/shaman/paladin BPs.
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  #77  
Old 01-30-2015, 04:48 PM
Swish Swish is offline
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This sounds like wordplay for "we want to compete and want more pixels, but we don't want to compete in Class C because we won't win".

#justsaying

...and what does one rotation guild care about another guild's Velious prep? The slow and sleepy won't see pixels, and that's their own problem to work on.
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  #78  
Old 01-30-2015, 04:51 PM
Erati Erati is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
This sounds like wordplay for "we want to compete and want more pixels, but we don't want to compete in Class C because we won't win".

#justsaying

...and what does one rotation guild care about another guild's Velious prep?

Just making me break my quota arnt you.

But.

Yes- Taken cannot compete in Class C because we would never win as evidenced by FFA kills we acquire in recent months, usually versus Class C opponents.

But all the other logical, sensible, and reasonable things I mentioned that are the primary reasons for us deciding not to move the guild up a tier surely are just hot air.

I mean what do I know, Ive only been here since Dec 2009. Amirite?
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  #79  
Old 01-30-2015, 04:53 PM
Man0warr Man0warr is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]

...and what does one rotation guild care about another guild's Velious prep? The slow and sleepy won't see pixels, and that's their own problem to work on.
We don't really, but the current rotation system makes everyone lazy, including our own guild.
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  #80  
Old 01-30-2015, 04:55 PM
Pint Pint is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
What's Asgard's policy on trak teeth? /random 1000 ? Might want to look at that, give them to your longest serving members who you know will stick around.
We work on a dkp bidding system with minimum reqs for dragon (class r loot) which is 100 lifetime dkp earned and 20% RA over 60 days. We try not to deviate although I'm sure all members can cite examples of where we have slipped up along the way.

My thought behind alliances is that if two guilds field 20 people each and split loot in half then they wait another 2 months or w/e and split loot in half again then are they really getting more than the 40 members of the guild that killed it solo for all of the loot? It seems like the loot is not the real issue here but rather just the opportunity to fight the imaginary dragon (something that I obviously live for!).
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