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  #71  
Old 04-10-2015, 06:51 PM
Ezalor Ezalor is offline
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y'all are arguing over an expansion that isnt gonna happen here no matter what your opinion is on it

just sayin
  #72  
Old 04-10-2015, 06:51 PM
wormed wormed is offline
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Originally Posted by Ezalor [You must be logged in to view images. Log in or Register.]
y'all are arguing over an expansion that isnt gonna happen here no matter what your opinion is on it

just sayin
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  #73  
Old 04-10-2015, 07:05 PM
Lorian Lorian is offline
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I think its ok sticking to Velious, but to me Luclin was great and I have lots of good memories from that place. I started playing just a month or so after Luclin was launched and I'd say that I had more interaction with people back then, maybe because I had 40+ hours a week to play.

Also, the EC tunnel (which i never experienced on live) is not contributing to the social aspects of this game and people would be playing the actual game a LOT more if they did not have to spend so much time in there.

I remember that during PoP, KC was still always camped and KC loot was still top notch (I was mighty proud of my full suit of Singing Steel). Kunark content was definitely not trivialized during the PoP era!!

I would assume most of the resistance to Luclin comes from people with no life outside of EQ that sees their existence in the game (and thus their whole life) being threatened by casual players being able to enjoy the game as much as they do.
  #74  
Old 04-10-2015, 07:11 PM
joedirt87 joedirt87 is offline
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Was mixed on luclin looking back. I got into eq only a few more before it released. I was not a fan of the zones, but I liked a lot of the other implementations. Was mixed on the graphics and beast lords. But AA's were a cool idea and I'm surprised no other games took that idea. The bazaar was nice.
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  #75  
Old 04-10-2015, 07:13 PM
picklefixer picklefixer is offline
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Quote:
Originally Posted by Erydan Ouragan [You must be logged in to view images. Log in or Register.]
Several reasons.

Lots hated the bazaar. They say it killed the buyer-seller social interaction. How is that a bad thing? I don't know. I guess people like to lowball with ridiculous offers. I've never had a meaningful interaction while trading, because i treat EC like i treat Wal-Mart. I get in, but my shit, and get out. I don't try to make friends with the cashier.

Lots hated the spires and easier transportation, too. I guess a 30 minutes round trip is too easy. I've never had any meaningful social interaction with a porter either. I'm polite and friendly and i tip decently considering my meager financial means, but i've never had a real conversation with someone that ported me.

I often see the "aliens and spaceship" argument, which is downright parroting the WoW argument when TBC came out. There is no spaceship in Luclin, that was world of warcraft. I guess people need their orcs/frogloks/kobolds to be happy.

The long grind of Luclin is my favorite argument, because it tells a lot about people. Most common complaints heard are "VT shard farming is too long" and "Mobs have too many hitpoints and take forever to die, so it's boring". Now that is funny.

See, the thing is most p99 players like to pat themselves on the back and tell themselves they're "oldschool and hardcore". WoW and other modern MMOs are too easy, they say. There's no challenge, no sense of accomplishment. That's pretty much bullshit, because lots of people refuse to group with hybrids, the xp being too slowed down too much. I've seen people in EC ask for a port to Lavastorm, which is 2 zones away.

P99 players are huge fucking casuals at heart. If something takes too long to kill, then it's boring and not efficient enough. They spend the hardest and longest part of the road to 60 in Chardok, paying for AE pulls instead.

So the thought of VT shard farming, Ssra bane weapons molds farming and actually spending more than 15 seconds per mob while clearing Vex Thal trash, is horrible.

They like it hard, but not too hard. Just hard enough to congratulate themselves for playing "old-school EQ", but not so much to the point where they actually have to pay attention to whats happening in the game because then, they can't watch netflix at the same time.

Luclin absolutely rocks.
I want to be this mothafuckers friend !

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  #76  
Old 04-10-2015, 07:30 PM
wormed wormed is offline
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I definitely recall the Ssra weapon farm. As much as it was a pain, when you could actually finally down something in Ssra, and with, usually, the most minimal numbers possible, it was a great feeling.

I clearly liked Luclin enough to play into PoP, so I got no issues with it but could be just that my memory is fuzzy.
  #77  
Old 04-10-2015, 07:32 PM
Dacien Dacien is offline
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Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
Ya'll keep thinking social interaction has to be some sort of grand philosophical debate between two players or something

Just having to rely on someone else for a port or having to actually interact with players selling things made the world feel alive. You start taking stuff like that away and it just becomes a single player game that other people inhabit.
Well said.
Last edited by Dacien; 04-10-2015 at 07:35 PM..
  #78  
Old 04-10-2015, 08:12 PM
Castigate Castigate is offline
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Quote:
Lots hated the spires and easier transportation, too. I guess a 30 minutes round trip is too easy. I've never had any meaningful social interaction with a porter either. I'm polite and friendly and i tip decently considering my meager financial means, but i've never had a real conversation with someone that ported me.
On live I almost never got ported anywhere, I was way too poor for that, which I might add is a problem foreign to this server due to timeline. I did play a Bard so it cut down on my travel time some, but I would pretty often spend a good two hours or more going from GFay (Sol Ro server trade hub), out to perma where me and a few buds in my noobish guild would farm items that really weren't worth all that much looking back. On the way I'd often grab people running around BB, the Commons, or Karanas and take them where they were going, wasting even more time on pointless shit and not getting anything really done. I was a noob for sure, but the world felt so massive and real that I couldn't avoid getting sucked into the life like that. Sure if I actually do play nowadays I'll get ports wherever I go, and it's just a plat transaction like you say, but I understand that if I hadn't built up a bank or a rep here then I really might not have that convenience.

I had quit EQ by the time Luclin came out, so most of the hate people give it I don't really understand and avoid commenting on, but the Nexus fucks something that fundamentally makes this game impressive to me.
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  #79  
Old 04-10-2015, 08:26 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
Ya'll keep thinking social interaction has to be some sort of grand philosophical debate between two players or something

Just having to rely on someone else for a port or having to actually interact with players selling things made the world feel alive. You start taking stuff like that away and it just becomes a single player game that other people inhabit.
I've got a fever, babies, and the only cure, is more Durkheim.
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  #80  
Old 04-10-2015, 08:42 PM
Erydan Ouragan Erydan Ouragan is offline
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Quote:
Originally Posted by picklefixer [You must be logged in to view images. Log in or Register.]
I want to be this mothafuckers friend !

<Insert SweetAss Sig Here>
Mrtwig
Then look me up in game, we can definitely be friends because p99 won't ever have Luclin, which is the expansion that kills all the friendships and makes everyone asocial.
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