#71
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All of this is already proven. Evidence provided. Staff doesn't care. It's a moot point. Channeling on P99 is so ridiculously stupidly broken but the staff won't even say a peep about the evidence on this. Makes literally everything in this game 10x easier than it should be on P99. | |||
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#72
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Everquest Arcade 1999
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#74
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I also don't think Monks were as tanky 20 years ago. Now keep in mind I mained a Monk named Zerazia, and a Rogue named Tajin... at no point did I ever feel like my Monk was a tank.. I could kind of tank on my monk... but I could also kind of tank on my Rogue by this same standard...
When I hit 50s the reason I chose to play my Rogue over my Monk was that they were both essentially melee DPS, but my Rogue did WAY MORE Dps than my monk... again I didn't consider my monk to be a tank... no one did really.. flash forward 20 years later and I come to p99 and Bebquix basically tanked for my cleric from level 8 all the way to level 50... like man I really dont remember monks being this tanky.. and my monk had pretty much BIS everything and was a super twink.. froglok crown, gator scale leggings, granite bracers, treant fists etc. the whole nine yards. Bebquix was running around in cloth armor tanking the fuck out of shit and I don't remember monks being that gangster, I really don't. | ||
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#75
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i just googled this, apparently i aint the only one who noticed this
like had a monk, had a rogue.. neither could tank, rogue did more dps mained rogue | ||
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#76
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100% on point. This is how classic eq was. | |||
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#77
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Yep nerf monks, nerf chanters. Gg.
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#78
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Btw where’s that treatise you told all of us you were writing with actual evidence that was gonna prove how charm isn’t classic? Lol loser | |||
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#79
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I know the staff adjusted the AC system previously - and that was a good step - but it still doesn't feel quite right.
__________________
Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | |||
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#80
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It was definitely a step in the right direction. Don't forget melee survivability came a lot from dodge, block, parry, riposte. Those skills are all renormalized towards pop progression. Rogues should be getting hit harder and have the potential to dodge, post, parry 6 attacks in a row and get a bind wound off, it was a tricky feat, but seen it done in VANILLA, first hand at lvl 35 is. Probably 34. Vs aviaks, it was a big brag with screenshots and everything. Mobs should hit for max/ high dmg way more and land hits way more often, and dodge, parry, riposte should come into play with way more. Making it really hard to survive a lvl 40 mob agro on clothies. That and certain mobs should have higher mr. Fast cast root at high lvl 1.5 seconds vs the standard 2.0 seconds exists for a reason. | |||||
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