#71
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Mid PVE fight of course
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#72
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SoOn
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#73
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Just enable pvp on all three servers.
Watch no one quit lol. | ||
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#74
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Blue turning into PVP would be my dream. Probably no one would quit. The PVE guys at top are already well geared to defend their position like ascending dawn and all the anti pk's on rallos. Scrubs can start to try to kill them and disrupt things for gains and we can have quality pvp.
Translocate the entire EC zone to gfay bank lol | ||
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#75
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Turn the tunnel area into bazaar but only the area with tents
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#76
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I dislike the open Hunger Games style of PvP where you can be randomly ganked just because some aresehole decides ruining your play session is fun for him.
If there was a way to enable PvP such that there were disincentives to roleplay homicidal maniacs I think more people would become interested. Using PvP to resolve in-game issues... I can get behind role play reasons for PvP. Stuff like hard-coded bounties on killers, or death warrants issued by NPCs authorising PvP against a particular character. Important new faction hits maybe. | ||
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#77
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Rly proud of my idea that attacking certain mobs or doing certain quests would flag people pvp for 24 hrs.
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#79
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/petition flags you as pvp.
If you both gonna bitch to server staff, settle it like adults that live in a basement playing the same dumb dnd 3d chatroom for 30 years. | ||
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#80
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Quote:
It should have been red FFA with item loot same as classic to appeal to the trolls and griefers, teams with coin loot since it was the most popular EQ classic PvP ruleset, or SZ, or Discord. Just not made up non sense. A teams PvP server, coin loot, with one non-classic mechanic which would be preventing cross team healing, grouping, and guilding would be a huge success. Teams PvP only one to get two servers in classic and only died because of the cross team abuse that became a necessity once others started doing it and turned it into a bizarro world PvP situation with invulnerable healers and all kinds of stupid mechanics you had to consider. Personally if we're going to do some stupid made up rule set I'd go for red FFA rules but if you die to PvP your character is just deleted. There is no loot only sending your opponent back to level 1 with no equipment. Full corpse, bank, and skill wipe. This would at least maintain a population unlike current red. I'd be playing there right now. For P99 I think guild wars would be best. Unguilded you can be attacked by anyone but can't attack anyone. Force people to guild. Guilds are immune to their own members and can attack everyone else. No beneficial spells cross guild. Each guild stands alone. Death erases all your opponents no drop items that they have on them. That would be sweet. And speaking of cool shit that will never happen what we really need is a roleplay server with tradable no drops, no common language, and strictly enforced in game roleplay chat punished by permanent ban if you provide logs. The P99 community are mostly closeted roleplayers who just need some encouragement. | |||
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