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View Poll Results: Staying Blue server or Going Red server | |||
staying blue |
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329 | 53.06% |
going red |
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226 | 36.45% |
quitting due to cheaters |
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65 | 10.48% |
Voters: 620. You may not vote on this poll |
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#71
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![]() all im sayin is that whoever comes over to r99. I, as well as a ton of others, will make sure the "high end" guilds dont hold spawns down to other ppl cant enjoy them. One of the most fun things is making a guild to fight the powerful ones.
So, I encourage everyone to try it. Just ignore all the chatting bs that goes on because it really is just people talking. There will always be a crew that will fight off the "bullies" and help people gear up [You must be logged in to view images. Log in or Register.] | ||
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#72
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#73
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#74
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![]() Until people run around with 6 naked wizards 1 rounding people
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#75
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#76
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![]() i think red99 will be a good home for us
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#77
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![]() me2
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#78
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![]() I kind of hope that Red99 never happens. I mean, don't get me wrong, the thought of a PvP Classic EQ gives me a semi. But Project1999 currently only has ~700 players on at peak time, which has not really increased much since last year. If red99 opens, i'd say 50% of the players will switch over, if not more. That leaves ~350 or so players left on Project1999, which is not IMO, a sustainable population for the server - too difficult to find groups and what not.
Realistically, I would like to see 1500 players on P1999 before a PvP server opens to help relieve the overpopulation. Until then, I just don't think we have enough players. | ||
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#79
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![]() This server's population problem has much more to do with what people actually do. Throughout the history of the server, any popular dungeon/camp has been obscenely overcrowded while much of the leveling content has been on the thin side. Every sweet solo spot, item camp and popular dungeon is occupied to the point where you have to get up at dawn for a chance to access it without waiting in line for hours, but try to start a group in Overthere or something and you'll find slim pickings. Cutting the population in half (although I doubt 50% will switch to PvP) will do wonders for one aspect of the game and be terrible for the other. It's an unfortunate byproduct of the widespread obsession with maximum possible XP (which is generally achieved by soloing) and raking in the most loot while the traditional gameplay is much less appealing so many years later. Now it's almost impossible to find a group between 20 and 50, but look around and you'll find a hundred magicians and necromancers mindlessly grinding in every conceivable solo spot.
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#80
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![]() people who beat the game don't beat it more than 30 times, they will probably try to r99 if they aren't scared.
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