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#71
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Quote:
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#72
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Turn on global channels + increase exp = server success
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#73
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Quote:
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#74
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Nice troll btw, Wolf! Stirred 'em up a bit.
If Wolf was griefed off teh server...why has he been playing? Now that's not logical.
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Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage Klattu (GREEN) - Baby Cleric | ||
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#75
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Rallos was by far the best server for a cashual player that wanted pure pvp, but as time went on and expansions started happening it was harder and harder to progress pve wise, and the people that wanted some pve were not getting it as much as they wanted. Right now the majority of the population fall into two groups. One group wants to PvE and be dominant by forcefully taking the PvE content and the other group wants to grief that player base. Think of the second group as another PvE hurdle for the first group that can end up being much smarter and tougher then a mob. There is a small percentage that fall into your category of people that want to play very cashual, gank someone, and take their item. | |||
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#76
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Im not really sure xp loss is a replacement because most people were running around mostly in no drop gear. At least casters were.
its really sad that they chose to migrate this poopsock shit over to red. It could have snowballed into something much bigger if it was a pvp fest and people were havin fun. I could honestly see this server pass the 1k bar if people were having pvp fests when it launched. People just hit the PVE xp wall and without PVP action happening because of xp loss deterrent, realized its just a blue server with a twist and got bored and quit. Then its just a pop downward spiral as more people get bored. Im sure most people on Rallos didnt complain about "FUCK THIS SHIT, I CANT PVE, BECAUSE SOMEONE IS PVPING ME OVER AND OVER", they were too busy getting high and pvping all nite. Thats why it took so long to level, cuz of the pvp fests, which were fun. Here you have the poopsockers race to 50 with touching pvp as little as they can then argue for xp loss so they can keep that edge on the gear grind, which theyll never lose. So boring. Again i might be completely wrong but i think thats what happened. | ||
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Last edited by oldfish; 01-04-2012 at 12:23 AM..
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#79
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The grind wouldn't be so bad if actual groups existed for lower level players and people who wanted to play something other than a necro/shaman/druid/mage.
Every single person I know playing a melee or hybrid is only doing so because they are getting power leveled and handed gear from their guild or friends. Since this obviously isn't the case for everyone, most casual players and bluebs that migrated over to check out a pvp box have thrown in the towel already. | ||
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#80
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