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View Poll Results: do you think the current VP rules are bullshit? | |||
yes |
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327 | 68.99% |
no |
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147 | 31.01% |
Voters: 474. You may not vote on this poll |
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#841
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#842
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The players need to know what information they can gather, or what kind of things they can do to more quickly help the dev's fix the pathing problems and nobody is going to want to zone into VP under fear of being trained to poke around and look for issues. The fact things were "fixed" a month ago, and the devs/gms have not received any comments that things are still broken is alarming. It has been 2 years, what can we do to help? P.s. this question is directed straight at devs/gms not players. | |||
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#843
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If you didn't want someone to respond to a particular part of your post and detract from your "point" perhaps you should have removed it. You can speculate all you want on the reason why things are and I can freely correct you on it. The devs aren't just going to come here and answer every question you have either, they have shit to do. Players need to understand realistically how they can help. If you have skills that could be useful, make it known. There are obvious channels on how to go about donating your time and applying to help.
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#844
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Anyway, I'm not removing my statement because it's valid to my point. It would appear TMO does not want training to go away. Training going away is partially reliant on pathing being fixed. Therefore one can surmise that TMO has no urgent need to report broken pathing and get it fixed. This notion is further by Nilbog saying that he has not heard anything in the month since the "non-fixes" (or however you wish to refer to them) went in. You can make any excuse you want, however winking when a lead-gm describes pathing exploits and hinting that you know of them (yet I doubt you or anyone in TMO has reported them) doesn't exactly inspire confidence in your caring to see them fixed. So again, the players need to know what they can do to help this situation, and those players are most likely going to need to be someone that is not in TMO. I'm sure FE and other guilds have many anxious people willing to help fix and report on VP pathing, they just need to be told what to do. Edit: They also need to be allowed in the zone to mess around without threat of being instantly killed if they're trying to better the server. | |||
Last edited by timhutton; 08-14-2013 at 05:14 PM..
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#845
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I'm sure there will be sneaky and devious acts from those that want to see it fail, but surely enough information could be garnered with the numerous fraps available and the GM's watching over things to possibly come to a re-evaluation of the current ruleset one way or the other. | |||
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#846
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Again, pathing issues were reported on Day 1. Pathing is still nearly as horrid was it was then, as stated by Sirken. As far as people not reporting it from inside TMO, I've already stated that they have (I know for a fact Perun posted a thread about it and several members of both guilds, IB and TMO, commented on it). On a side note, it doesn't take any outside players to check the pathing in VP. After pathing updates, any GM/Guide/Dev could go into vp and test the updates. It's quite clear you are commenting from a point of view that is severely lacking knowledge of the server and it's history.
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#847
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#849
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-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | |||
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#850
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It's not exactly what you want, but it is something that doesn't require TMO's "permission" and is something that benefits everyone equally (but more so people not in TMO). I'd imagine a good bit of old raiders would probably be willing to come back a couple times per week just to mess with TMO if they knew when those dragons would pop as well... so there is that lol. EDIT: Reason I think they would remove variance (with so many obviously interested in VP) is due to variance being put in to solve Poopsocks and considering training solves poopsocks automatically, there is no need for variance in VP. Removing variance would remove one large hurdle for casuals and entice some of the hardcore guys with scores to settle to come back.
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Last edited by Autotune; 08-14-2013 at 11:04 PM..
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