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View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
Voters: 257. You may not vote on this poll

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  #861  
Old 09-21-2012, 02:05 AM
quido quido is offline
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Variance was added because of Transcendence/IB raid drama.
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  #862  
Old 09-21-2012, 02:07 AM
Writ3r Writ3r is offline
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Also Loke back when "players" came together or whatever you said back then with staff... that was when GM's/Devs were actually IN guilds so it was a lot easier to have the meetings and such you spoke about as a council of sorts. The other guild you forgot to mention that was more active than some you listed in competition was WI.
  #863  
Old 09-21-2012, 04:29 AM
Sweetbaby Jesus Sweetbaby Jesus is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
I agree. Let's grab the most popular single issue and push it.

Show of hands, who here supports (semi)regular repops pre-anounced 24 hours in advance?

/raise
weekly or bi weekly repops would be great but no 24 hour announcement, that gives too much prep time. I think they should do it totally random and just throw up the ol server coming down in 15 minutes spam. Also I still vote for the removal of variance, its not gonna happen but I still think it would be the best way to go.
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  #864  
Old 09-21-2012, 04:54 AM
Daldolma Daldolma is offline
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Quote:
Originally Posted by Sweetbaby Jesus [You must be logged in to view images. Log in or Register.]
weekly or bi weekly repops would be great but no 24 hour announcement, that gives too much prep time. I think they should do it totally random and just throw up the ol server coming down in 15 minutes spam. Also I still vote for the removal of variance, its not gonna happen but I still think it would be the best way to go.
It's hard to disagree with you since the vibe of this thread seems to be pretty defeatist regarding elimination of variance, but I don't understand why.

This is a classic server. No variance is classic. Variance has broken the raid scene.

Maybe I'm oversimplifying matters, but it seems pretty obvious to me that the solution is to revert to classic and eliminate non-classic variance. The poop-socking wars between IB and DA are ancient history, and regardless, that problem could and should have been solved with much less drastic measures. The implementation of variance was firing napalm to get rid of termites.

People are poop-socking raid mobs with no variance? There's a solution to that. FTE means you can sit there all damn day waiting if you want, it's not going to help your odds. There goes socking.

People are trying to rules lawyer regarding FTE? There's a solution to that, too. Here's FTE-shout. Ninja loot or steal a mob without an FTE-shout in your favor and you're suspended.

People are snagging FTE-shout without a legitimate raid force? Yessir! We've got a solution for that, too: tough luck. Let them die and FD/camp to clear aggro if necessary, then get next FTE-shout and go to town. If you keep snagging each others' FTE-shouts without legitimate raid forces to take down the mob, cool. Waste each others' time, that's not of GM concern. See above for rules regarding stealing someone else's FTE-shout. Maybe eventually you'll settle on a rotation so you don't have to play footsy with FTE-shouts all night.

Can anyone explain why that wouldn't work? GMs wouldn't need to spend more than 10 seconds on any raid dispute. Who got FTE-shout on the kill, and who looted? If they don't match, the looter is suspended. Easy and transparent, no room for rules lawyering.

And most importantly, totally classic -- with the simple addition of FTE-shout for GM convenience.
  #865  
Old 09-21-2012, 04:58 AM
Autotune Autotune is offline
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96 hour windows = dumb
18 hour windows = smart

Make it happen.

96 hour windows don't serve anymore purpose than 18 hour windows, when it comes to variance justification.

does the exact same thing without the absurd time sink that blocks/deters the smaller guilds from wanting to even play the "classic" endgame of p99.

Once the 18 hour windows are in place and bi-weekly server restarts/repops, the server will naturally take care of itself. I know that the GMs wouldn't get any more involved than they already do (which is apparently not very much atm anyhow).

As a matter of fact, with the shorter windows and bi-weekly restarts, it pretty much guarantees that you'll only have 1-2days that raid disputes could fall on and the rest of the week is free.
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  #866  
Old 09-21-2012, 05:02 AM
Rooj Rooj is offline
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I have to say I'm pretty unhappy to hear that the mechanics here aren't classic. It kind of defeats the whole purpose of the server.
  #867  
Old 09-21-2012, 05:33 AM
Dullah Dullah is offline
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A better solution to variance:
http://www.youtube.com/watch?v=lbLsc...ature=youtu.be
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  #868  
Old 09-21-2012, 07:17 AM
falkun falkun is offline
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
As a matter of fact, with the shorter windows and bi-weekly restarts, it pretty much guarantees that you'll only have 1-2days that raid disputes could fall on and the rest of the week is free.
Agreed. Sticking all the raid disputes possible into a tiny window would actually create less raid related drama for GMs, instead of possibly spreading it out to all hours of the day/week.

Its also more classic.

Finally, I'd rather have the raid scene fixed than Velious. Velious just changes the location of the drama, simultaneous respawns and/or shorter variance actually alters the mechanics of the drama. Root cause fixes are better than bandaids.
  #869  
Old 09-21-2012, 07:51 AM
Purdee Purdee is offline
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
96 hour windows = dumb
18 hour windows = smart

Make it happen.

96 hour windows don't serve anymore purpose than 18 hour windows, when it comes to variance justification.

does the exact same thing without the absurd time sink that blocks/deters the smaller guilds from wanting to even play the "classic" endgame of p99.

Once the 18 hour windows are in place and bi-weekly server restarts/repops, the server will naturally take care of itself. I know that the GMs wouldn't get any more involved than they already do (which is apparently not very much atm anyhow).

As a matter of fact, with the shorter windows and bi-weekly restarts, it pretty much guarantees that you'll only have 1-2days that raid disputes could fall on and the rest of the week is free.
I like this very much.
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  #870  
Old 09-21-2012, 08:33 AM
Nizzarr Nizzarr is offline
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Lower variance to a couple hours so it feels like useless to stay logged in and camp the mobs but dont introduce weekly simulated loot pinatas days.

Although I can already foresee "Lets poopsock this mob since it can only spawn in the next 5 hours" behavior coming up.

or play on red.
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