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View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
Voters: 257. You may not vote on this poll

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  #881  
Old 09-21-2012, 12:40 PM
Lazortag Lazortag is offline
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One of the reasons why I think a shorter variance is better than no variance is because we have a dedicated population of european/non-western players. I believe on Live they had their own servers, but here we only have one server, so we should accomodate them. It would be unfair if everything spawned at 10PM EST every week, when it's 3 (4?) in the morning for the brits. Window sizes all have the same effect on euro players modulo 24 so there's no reason to have 96 hour windows - 24 hour windows would suffice (though it should probably be even shorter than that).
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  #882  
Old 09-21-2012, 12:41 PM
Eccezan Eccezan is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Removing Variance is not an option, anyone that's been around this server since before it was implemented can tell you why. And it certainly will not alleviate the dominance of top guilds over the rest of them.. it will make matters worse, only it will be a clusterfuck for the staff as well.
  #883  
Old 09-21-2012, 01:27 PM
aldred aldred is offline
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Staff is not paid anyway, they're more here to solve technical issues and could just tell us "Too bad, but I have to go drink beers with friend now, have fun!" (when laughing behind the screen).

But we were speaking of iPhone fans... looks what Apple made to them...

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Last edited by aldred; 09-21-2012 at 01:34 PM..
  #884  
Old 09-21-2012, 01:47 PM
Autotune Autotune is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
One of the reasons why I think a shorter variance is better than no variance is because we have a dedicated population of european/non-western players. I believe on Live they had their own servers, but here we only have one server, so we should accomodate them. It would be unfair if everything spawned at 10PM EST every week, when it's 3 (4?) in the morning for the brits. Window sizes all have the same effect on euro players modulo 24 so there's no reason to have 96 hour windows - 24 hour windows would suffice (though it should probably be even shorter than that).
18 hours is key imo. Still enough time for everyone to have a chance, but short enough it can exclude some people some times. (let's be real, on live, things didn't always spawn at favorable times)

Also, Rogean say's it will never remove variance, he doesn't say he won't shorten it. 96 hours of variance is just silly, especially now.

Honestly, there has to be some hidden reason to not change the variance to make it shorter. The reason variance was put in works the exact same with 18 hour windows as it does 96 hour windows, except with the latter people only have time for either raiding or not raiding (you seriously can't do both on p99 *NOT CLASSIC*).

The raiding scene is the most un-classic thing ever to be on project1999, so much that once you hit the endgame the classic experience is history (and not because of the lack of rotations either).

Nilbog wants to make project 1999 as classic as possible.

- They removed the compass and pet windows from the ui to make the game/ui closer to what classic had.

- So remove about 78 hours from the 96 hour variance to make it closer to what classic had.

Seems logical to me.
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Last edited by Autotune; 09-21-2012 at 02:09 PM..
  #885  
Old 09-21-2012, 01:53 PM
Sweetbaby Jesus Sweetbaby Jesus is offline
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If variance absolutely has to remain then it should stay unchanged. Shortening the variance isnt gonna give smaller guilds any better shot at challenging larger guilds. It will only make the larger guilds have to invest less time. I guess if we could at least get weekly or bi weekly server resets then that would give small guilds a shot still but any repops in between will still pretty much belong to TMO.
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  #886  
Old 09-21-2012, 01:56 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Sweetbaby Jesus [You must be logged in to view images. Log in or Register.]
If variance absolutely has to remain then it should stay unchanged. Shortening the variance isnt gonna give smaller guilds any better shot at challenging larger guilds. It will only make the larger guilds have to invest less time. I guess if we could at least get weekly or bi weekly server resets then that would give small guilds a shot still but any repops in between will still pretty much belong to TMO.
What? Of course it will help, it will mean TMO can't have 15 trackers on at once, and casuals who are willing to track won't have to do it for so long. Of course I support simultaneous repops on top of this but shortening the variance would absolutely be good for smaller guilds.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #887  
Old 09-21-2012, 02:00 PM
aldred aldred is offline
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Honestly, there has to be some hidden reason to not change the variance to make it shorter.
It's hard to look at code you wrote months ago without any comments [You must be logged in to view images. Log in or Register.]

Anyway life is unfair...
Last edited by aldred; 09-21-2012 at 02:04 PM..
  #888  
Old 09-21-2012, 02:02 PM
Autotune Autotune is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
What? Of course it will help, it will mean TMO can't have 15 trackers on at once, and casuals who are willing to track won't have to do it for so long. Of course I support simultaneous repops on top of this but shortening the variance would absolutely be good for smaller guilds.
truth from someone in a casual guild who has tried to track mobs in 96 hour windows.
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  #889  
Old 09-21-2012, 02:03 PM
Sweetbaby Jesus Sweetbaby Jesus is offline
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You are underestimating TMO then if you think we stand any chance against them with a variance in place. They are built for this we are not. I do see your point though about people being more willing to track in small guild if it were for a shorter amount of time.
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  #890  
Old 09-21-2012, 02:04 PM
Rooj Rooj is offline
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I tracked Sev once. I'll never track another raid mob again.
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