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  #81  
Old 08-18-2013, 12:06 PM
Kevynne Kevynne is offline
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Originally Posted by Handpartytowel [You must be logged in to view images. Log in or Register.]
just replace r99 with vztz entirely since it was better and more fun in every way.
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I was at half health fighting two guards deciding whether or not I wanted to zone. I decided to go link dead instead.
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Dance puppets dance.
  #82  
Old 08-18-2013, 12:09 PM
Agatha Agatha is offline
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eq high end was never a casual's game though.

But if you want to argue would it be funner making it a casual game, probably.
  #83  
Old 08-18-2013, 12:15 PM
Kevynne Kevynne is offline
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Quote:
Originally Posted by Motec [You must be logged in to view images. Log in or Register.]

Environment:
4. Basic ruleset change to teams. The far more experienced pvp guys from sz will likely provide a synopsis of advantages and how to best divide for gameplay benefit.
5. Remove anon and roleplay. Encourage community and intellectual, alert play.
6. Allow training in solusek b, perma, sebilis, VP...basically anywhere there is a raid zone. Fuck PVE'ers, batphones etc. Train the living shit out of eachother.
7. Group XP bonuses. double them.

General changes:
8. I like the idea of a soft re-launch, but only if you implimented the kunark launch era 'classic trivial loot code' and had those items dropping off level appropriate NPC's under level 50, to bring people back to the game.
9. XP bonus...more. If XP is lost on death still, up the rate. Or griefers win not only at being cunts, but by driving people off the server.
10. Introduce rez xp gain from pvp deaths. Same reasoning as above. Let the server environment support the less than neckbeard 12hr a day players. why would someone who plays 4 hours a day want to play here when they lose 3 hours of it in two PK's at 10 at night?

But my most prudent point is about server staff interaction. Have some GM events ffs.
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Originally Posted by Cecily View Post
I was at half health fighting two guards deciding whether or not I wanted to zone. I decided to go link dead instead.
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Dance puppets dance.
  #84  
Old 08-18-2013, 12:19 PM
SamwiseRed SamwiseRed is offline
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Originally Posted by Aenor [You must be logged in to view images. Log in or Register.]
"So remove the ability to be anon/role completely."

This.
your cynthia eh?

do you remember showing me how to get around guk? you taught me how to get to ass/sup without IVU [You must be logged in to view images. Log in or Register.] good man.
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  #85  
Old 08-18-2013, 12:21 PM
SamwiseRed SamwiseRed is offline
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[You must be logged in to view images. Log in or Register.]

LOL a+
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  #86  
Old 08-18-2013, 12:22 PM
Kevynne Kevynne is offline
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Originally Posted by Aenor [You must be logged in to view images. Log in or Register.]
Just in case my hamster analogy inspires Rogean to realize "hmm... I like hamsters... I'd rather have 600 hamsters than only 100 hamsters," let me make one last suggestion for a theoretical third server.

State at launch that the server is not permanent. State that, once the server has gone through a double-speed timeline all the way to velious, there will be a vote every 6 months after velious release asking if the players want a wipe. As soon as the majority of the population says they want a wipe, it all starts over.

That way the current red and blue servers remain the only permanent servers. Rogean promised there would never be a wipe, and he doesn't want to fail at keeping that promise. He doesn't have to. Make a separate, non-permanent server with an accelerated timeline and double xp rate and let the players know up front their toons can eventually be wiped by popular demand.
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Originally Posted by Cecily View Post
I was at half health fighting two guards deciding whether or not I wanted to zone. I decided to go link dead instead.
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Dance puppets dance.
  #87  
Old 08-18-2013, 12:24 PM
Kevynne Kevynne is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.]

LOL a+
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Quote:
Originally Posted by Cecily View Post
I was at half health fighting two guards deciding whether or not I wanted to zone. I decided to go link dead instead.
Quote:
Originally Posted by Autotune View Post
Dance puppets dance.
  #88  
Old 08-18-2013, 12:25 PM
Gustoo Gustoo is offline
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Casuals are going to wash out hard when they get to lvl 60 in 16 hours and begin trying to pharmacy items that take that long.

Agatha is right. Being lvl 60 in eq is far from casual.
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Lost but not forgotten.
  #89  
Old 08-18-2013, 12:27 PM
SamwiseRed SamwiseRed is offline
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so many things can be said about the server situation and how to improve it. i dont feel like heartbranding this thread with a 27 paragraph response so ill just push for what i want most.

new server

hard coded deity based teams (3 teams SZ style)

that is all.
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  #90  
Old 08-18-2013, 12:28 PM
Bazia Bazia is offline
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I will be flat out honest, I have played on this server since launch and been involved with almost every guild/crew at one point or another.

Right now red feels as dead as it ever has since Kunark was launched, it confuses me because the /who all count will say 70 but the /ooc is dead empty and I can port around all day on my druid and find barely anyone.

It really has a feeling of emptiness lately, I haven't felt it this bad since it was the days of 14 pop during classic when Nihilum was just farming planes on a schedule and no one else was playing other then myself, chewie, salem, and beck.

I don't know what the solution is, but I think this server has ran it's course until at least Velious launch. EXP is p good now, but yet it just feels dead.

If there is still people consistently logging on for 12 hours a day or more 2 months from now to farm when it's this empty I would be surprised.
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