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#81
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#82
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![]() ATTENTION: PLEASE LISTEN TO THIS SONG WHILE READING THIS POST: http://www.youtube.com/watch?v=okgJc3qYkhg
Genesis: In Too Deep Can we modify the experience to be 50% slower than blue? I think this would foster a community that is tight-knit and accustomed to overcoming hardships together as a group instead of as solo. Furthermore, would it be possible to make the penalty for death more harsh? For example, if you die in Befallen perhaps a skeleton would steal a piece of your armor for his treasure horde each time you died. You could also make it that only players who are resurrected by level 56 Revivescence can get their bodies. I have a dream of a server with gnomes, elves, dwelven (that's the true plural for dwarf; thank you Tolkien), and erudites band together to slay evil monsters, to quest after the holy chalice, and to liberate the cave of terror from the Yeti Queen's rancorous, green buttcrack. Today I ask you, Derubael, to enable a global -50% exp modifier to support our journey to eternal glory in the eyes of the fishlord Phinigel Autropos. I implore you to implement these changes or Azeroth will be forever tainted by these unclassic mechanics such as Global OOC and the toxicity it brings to our fair lands. I truly believe that a few more changes could be made to enhance the player experience of red99, as well. First, we have to have some sort of application or program that allows the player to "enter Norrath." You could do this in several ways; sending players hits of highly-concentrated LSD, a hammer to beat yourself over the head with to induce more brain trauma (not needed for Asperger's Virgins like Rallyd who is a fat fucking nerd and virgin). You could also have some sort of program that detects the players BMI and then broadcasts the number above the players head to induce as much grief as possible. Can we truly know the will of Innoruuk? I have studied him for decades, taking scrupulous notes on the practices of his followers, and I have come to the conclusion that he, the Dark Lord of Hate, Innoruuk, would prefer if we had some sort of Red99 Charity Drive. We could hit up half-way houses, drug rehabilitation centers, or anywhere else that lots of people congregate with little else to do. The plan of action would be to deliver as many laptops with Everquest installed on them. Then, we get them to play on Red99 (I'll write a walk-through in easy to understand language that the proletariat uses, don't worry). Next, we will form a newbie guild with them to make sure that there are people to group with. This is a win-win and if you don't support it the server will surely be enveloped in the celluloid-drapes of Rallyd's arms; bathed in darkness for eternity. The final proposal, Derubael, and correct me if I'm wrong here, is to integrate Brad McQuaid back into Everquest. He was the maker of this great game, right? Here's how we can do it. Weekly raffles to win a date with the man himself. We can get Golden Corral to sponsor this. I'll be singing the song of The Shire while dipping my ribs in that chocolate fountain. I sure hope we can see at least some of these changes enabled or else I'm going to eat myself into a frenzy in my shabby studio apartment. I will thrash and thrash around with my t-rex arms and my walrus-body until Susan from the 4th floor comes up and bangs on my door again. Thank you and go fuck yourselves. | ||
Last edited by Slathar; 02-16-2014 at 12:35 PM..
Reason: Musical accouterments
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#83
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![]() Slather wins
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#84
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![]() Quote:
__________________
Quote:
Wipe it clean. | ||||
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#85
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![]() lol tradesonred said 6-8 hrs to lvl a rogue to 12 with rubi bp are u fuckin retarded
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#86
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![]() Derubael,
I registered on here just to reply to your suggestions for the server, and as someone who literally started for the first time yesterday allow me to give some input from my perspective as a new player. So I create my first and only character, Squire, a High Elf Paladin, and I begin killing bats and decaying skeletons as per usual, there is maybe 1 or 2 other people in Fay, mostly passing through. I figure I’ll see more people in Crushbone or in BB due to the rings and docks and carry on. At level 3, I move to the Kaladim newbie area to start collecting bone chips, same thing. I have the entire zone to myself. I later move into Crushbone, around level 5, still the only person in the zone. I'm pathetically beating shit down solo. I maybe run into one or two other people around Orc Hill and the Kelethin lifts, my only source of entertainment is the occasional cult-like chanting of "Pras" following some yellow text or some shit talk. Otherwise it’s the “wooshing” ambient sound of running around a polygon elf forest and my wife not shutting the fuck up in the next room. I'd love to group, in no small part due to the fact that I'm a melee in patchwork, but it just isn't going to happen. The current population cannot support a network of groups at all level ranges, and holy fuck, if there wasn't an exp bonus I'd probably still be level 4, crying myself to sleep killing decaying skeletons and either rolled a druid with the explicit intention of supporting a Paladin via farming, not out of a desire to, but out of necessity, or to just simply quit. How about you let me play the character I want with a real-world individual exp bonus which also encourages people who are already 60 to make alts so I actually encounter someone? Your notions about people wanting to be the fucking fellowship of the ring make me wonder if I've actually put more play time into red than you at this point. Likewise, this isn't most peoples first time playing Everquest, I don't want to "savor" being a dickless nothing jousting the one other person I encountered, who was a level 6 rogue with an epic. I want to get to where the party is, and have my asshole destroyed as soon as I ding 52. Your ideas are great, for this hypothetical Teams server I read about, but not for red and it’s current incarnation, leave the changes to Alecta. p.s. I named myself Squire and not Badass Champion Paladin Tarwine Jr because I have little PvP experience and would like to learn more. If anyone wants to give me some pointers on jousting etc I'd love to learn. Also, if anyone has some extra Paladin gear they wouldn't mind getting rid of I'd appreciate it. | ||
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#87
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![]() I need to read your OP more thoroughly, But people who level up real quick to 52+ and get 'shitstomped' by 60s or equal level chars nothing will really change much. You can either pvp or you can't thats how its always been. As for global ooc, removing it with such a low pop would be annoying. However changing it to a limited amount of ooc messages per hour or like once per minute or 3-5 minutes would be different.
At one point, There was a time where there were multiple newbie guilds and people WERE doing MM/lguk dungeon crawls, random people in the same level range playing together. What fucked it up basically was soon as someone got mad and started naming names of alts. It is funny how your alt can group with someone who claims to absolutely HATE YOU and how BAD you are at the game and suck constantly and cant do anything right. Only to be there on another character playing right next to them while they have no idea. Back when knights/azure guard and those other guilds. We had groups rolling from low unrest to HHK to mistmoore to lguk and higher. | ||
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#88
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![]() Quote:
Oh and welcome to ignore, shit for brains | |||
Last edited by Tradesonred; 02-16-2014 at 11:47 AM..
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#89
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![]() Leave a 100% modifier remove all other bonus
Put in grouping exp bonus Remove hybrid exp penalty Allow two boxing until 500 pop achieved Moderate ooc Blue copies or transfers More reasonable punishments for people based on prior history etc. Send warning tells for non game breaking behaviors. On the other side, perma ban all accounts repeatedly of certain trolls who are here only to ruin the box. We know who they are. Start moderating the fucking pvp boards and punish game accounts. Obviously warn people first, etc, but if people can't learn to relax and keep posting burn it down then burn their accounts down. Maybe even raffle their gear off their accounts to new players for lulz. Box fixed.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
Last edited by heartbrand; 02-16-2014 at 11:51 AM..
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#90
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![]() A+ post slather, you are a Hobbit among Dalemen.
Heartbrand confirmed permamad. But U know, I still like u cause u try. ITT: (for sane people only minus the trolls) 1. Normalize exp for solo classes 2. Give people more exp for grouping 3. Give people more coin for grouping 4. Decrease the range at the end game by which geared players can grief new players (duh) 5. Server needs a non-on by default global chat. Something we can turn on/off, self moderate. (IMO self moderation is a win if feasible) Nio taking up an entire chat window for it is dumb and doesn't achieve the desired effect for new players, it's a huge let down. 6. Hybrids are highly penalized by normalized exp end game, this needs looking into. 7. Increase the range at which it's beneficial to group. Above changes overall - would be a huge net+ for everyone on the server. I don't see anything wrong with the above changes. People can still solo plenty fast. People will want to group more when they can. And Tune like incidents will be less common cause almost anyone with a bit of skill can fight back vs someone +4 levels and it makes it reasonable to group vs such people rather than get picked off and 1 shotted one at a time. By VP gears with OP classes and a huge level difference. Maybe un-nerf pet exp with normalized exp. BTW how are resists these days? I heard they got better, any further mechanics changes? | ||
Last edited by runlvlzero; 02-16-2014 at 12:17 PM..
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