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  #81  
Old 04-26-2014, 03:59 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by Scrubosaur [You must be logged in to view images. Log in or Register.]
Great program! This is what EQ was about early on when people set up websites, built parsers, and created things that were not already in game. No one is forced to use this and there are no unfair advantages due to the fact that zone layouts don't change. Keep up the good work!
Exactly true. How do you think we all ended up playing on an EQEmulator site? [You must be logged in to view images. Log in or Register.] Its because of folks who do things like this that we can even play (real) EQ today.
  #82  
Old 04-30-2014, 01:01 PM
tristantio tristantio is offline
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Some people are having issues with non-standard install paths.

For this, you can edit the settings.lisp file to point to your custom path, if that still does not work (it seems it may have trouble going over different drives, if you have EQ on Z:/Games/EverQuest or something) the easiest solution is to create a shortcut/symlink so you can get to the EQ files via the standard path:

C:\Program Files\Sony\EverQuest
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  #83  
Old 04-30-2014, 01:02 PM
khanable khanable is offline
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wtb exe
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  #84  
Old 04-30-2014, 01:05 PM
tristantio tristantio is offline
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Its up in main post, download the 7z file and unzip it, the exe is right there (just click and run it).

Well, technically you click the bat file so it can launch your web browser and the exe at once.
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  #85  
Old 04-30-2014, 01:08 PM
khanable khanable is offline
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Oh, I hadn't followed this thread since the initial post saying there would be an exe soon

Right on, I'll give it a whirl

Thanks!
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  #86  
Old 04-30-2014, 01:21 PM
maurilax maurilax is offline
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I ended up solving the issue with the nonstandard path but moved my eqinstall to a standard path anyway. I am still having some issues with this though.

1. It doesnt seem to work in the 2 or 3 zones ive tried, it always defaults back to ecommonlands

2. even when in EC it doesnt show my character moving or anything. I have a loc macro setup and the log files seem to be named correctly.

Anyone else seeing these issues?
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  #87  
Old 04-30-2014, 01:34 PM
Mirox Mirox is offline
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Quote:
Originally Posted by tristantio [You must be logged in to view images. Log in or Register.]
hi Mirox, I was going to use gtk and opted for a locally run browser app similar to cups for that reason. All code is on my github if you wanna contribute
I would contribute, but (a) I don't like lisp and (b) I am not a fan of browser applications that are not the focus of the application. (having to have a browser open aside from your client)

Also, fixed my GTK problems -- apparently GTK does not like threads even when you lock resources. I wanted to make these things not require an extra monitor/small client and have full control of the surrounding container. Using GTK, I could just make the program act as a 'skin' that catches hotkeys and will show the appropriate overlay rather than having to alt-tab to a browser with no container control. Just my two cents tho!
  #88  
Old 04-30-2014, 01:34 PM
koros koros is offline
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Ya'll bitching about this are idiots. The goal of the devs is the recreate a classic server environment. What one does with the information coming out of the game client is and always has been past where SOE/P99 devs have cared about.
  #89  
Old 04-30-2014, 01:38 PM
fadetree fadetree is offline
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Lisp? wow, that's cool, haven't seen any modern lisp in years. Didn't know it was even really in use still.
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  #90  
Old 04-30-2014, 01:42 PM
tristantio tristantio is offline
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Yea, big fan of Common Lisp here [You must be logged in to view images. Log in or Register.]

I only have a limited amount of the zone names to zone file mappings done, if anyone wants to post up a full list to save me clicking around the wiki, it should be in a format similar to:

Code:
"East Commonlands" "ecommons"
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