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#81
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Guards in courtyard / bard Nobles Guards indoors Captain downstairs Main goblin room War room Raider room Side room could be a single camp or split between a group and a solo/duo. If the main room was lucky, they got all of it. SolB would have 80-100 people in it. Full groups would camp 1-6 spawns. Lower Guk you could walk around without seeing a single mob and 120 people waiting for respawns as a group of 6 camped a single room with 3-6 spawns. Sebilis would have 100-120 routinely during primetime. the 2 entry mobs (solo/duo'd) entry hallway rock hallway upper zone out (UZO) disco 1 disco 2 (completely separate camps) bugs crypt emp (separate camp) jail chef sewer / lower zone out (LZO) shrooms / spore king (you camped his room, sometimes 2 groups would be required to hold it) juggs | |||
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#82
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You need a classic timeline
The casuals are all 60 and very demanding Come to red, where there's no variance, it isn't completely overfarmed (for now) and if you think you deserve content more than someone you can rally an army and try to take it Inb4 Holo gets all the PDs (no one on the live timeline had 40+ PD kills pre-Velious, why is this a measure of success vs total failure for Kunark era)... We don't get every Tranix or Ragefire etc... epic mobs are left up (Hi2u Verina Tomb) Your solution is to learn to enjoy some pvp on a less than over farmed/over crowded server. It is no longer a ghost town as compared to before. Top pals have been working their asses off handing out epics as incentive to come play red... get yours.. you don't have to completely quit blue to do it. Within 2 months, I am sure you will want to stay. Blue RNF is a snooze fest compared to the days of old. Red RNF is full of luls. Oh yeah no variance. | ||
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Last edited by Nirgon; 03-25-2015 at 11:58 AM..
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#83
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It all comes down to poor game design. Half the content doesn't get used as it was intended. How many people here crawled Kedge? Cazic Thule? Grouped in Dagnor's? Did you know there's a named snake in Dagnor's that drops an instant heal/rune pot? Who goes to Dalnir other than to farm Crescent for their iksar monk alt? Who uses Chardok for anything other than ae exploits? Who uses Skyfire, EJ and TT for exp groups like they do OT, DL?
There's plenty of game world to support a much larger population, there's just not enough in it to incentivize straying from the beaten path, especially when everyone has instructions to get what they want in the fastest way possible. Velious won't change things, it'll just shift the crowds from one place to another and over half the content will still be unused. Adding 30 zones to every expansion is what killed EQ. They should have instead focused on adding content to the world they already created. | ||
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#84
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__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#85
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Shhhh, your gonna make all these other zones get crowded too. | |||
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#86
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But people would rather sit around CoM LFG while those that are grouped fight over spawns and complain that there aren't enough mobs. | |||
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#87
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You see lots of folks in the zone you know the ZEM is low and it's time to look around. Never gunna happen, cause you know, not classic, but it is fun to theorize.
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Dunare 53 Paladin| Dunkar 54 Druid | Zhex 39 Enchanter
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#88
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__________________
The Ancient Ranger
Awake again. | |||
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#89
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P99 Devs and code holders would never allow that.
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#90
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I do wish some people were more open-minded. | |||
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