![]() |
#81
|
||||
|
![]() Quote:
So if a bard wants to come in and own the zone, that's not going to happen unless you let them get away with it. Ask them what they're camping, tell them what you want which isn't the camp they're at...and if there's negative consequences after that then file a petition with the elf court magistrates (video evidence helps). | |||
#82
|
|||
|
![]() this thread again
| ||
#83
|
||||
|
![]() Quote:
it is what it is, but they (i dont know if you were in the group that ended it) were pretty transparent about their goal from the beginning. it was a shame. chardok aoe was fun. but hey, so was unrooted dragons, recharging, killing dragons with under 100 people, and about 20 other things i could list.
__________________
alksley <rampage> / <awakened> / <TSS>
| |||
#84
|
||||
|
![]() Quote:
| |||
#85
|
|||
|
![]() Funny.
Arseholes defending arseholes and being Elf Lawyered into doubling down. Some find wrecking AOE groups fun. Equal === Equal. You want classic? Classic is 1 full group pulling 4 spawns in Mistmoore and talkin shit. Taking ages to lvl but "playing" as intended. Classic. Min/maxing came later by neckbeards whos mummys made them pancakes and strawberries with mountain dew. Still classic I suppose, but just antisocial. My levelling system is superiour to yours, therefore I get to define your fun. | ||
#86
|
|||
|
![]() chardok aoe was dumb and bad and I'm glad it's gone.
like, it's definitly fun to cheese content in everquest, that's the whole appeal of twinking new alts. I can respect that. but when you cheese too hard, it ruins the social fabric of the game and playing at all starts to feel pointless and arbitrary. If you're gonna allow chardok aoe, why not just have everyone start at 60 and dispense with it? who even wants to see these old dated graphics, let's just play EQ via spreadsheet. It's all just numbers and dice rolls ultimately ya know? | ||
#87
|
||||
|
![]() Quote:
Some people derive enjoyment from this game from seeing what they can pull off with small numbers and/or unique, well thought out preparation and strategy. I think back to things like soloing or duoing various things thanks to Puppet Strings and miss them, or pulling dragons to zonelines, because they were fun. It's odd how almost all of the non-classic changes are things I would describe as resulting in Not Fun. You equate Chardok AoE to just starting at 60, but I fail to see how you draw that conclusion. It's not like Chardok AoE was super easy nor super fast, it took decent coordination and the exp was good but not like just instantly starting at 60. Nowhere near. Hell, you needed like level 46 or something to even start doing it.
__________________
alksley <rampage> / <awakened> / <TSS>
| |||
#88
|
||||
|
![]() Quote:
__________________
alksley <rampage> / <awakened> / <TSS>
| |||
#89
|
|||
|
![]() Why did they not just make chardok AOE a suspend first time ban second time offense instead of the nerf?
| ||
#90
|
||||
|
![]() Quote:
| |||
![]() |
|
|