![]() |
#81
|
|||||
|
![]() Quote:
__________________
Quote:
| ||||
|
#82
|
|||
|
![]() solo leveling as a warrior > ranger
| ||
|
#83
|
|||
|
![]() I'm going to have to agree with Gwence. Although Kunark was a cool expansion overall, as far as the raid scene went it was just more of the same. I'm not saying NToV or VT were necessarily "difficult". However, going from 32k mobs that can't even really be considered "tank and spank" because they are so fast that tanking wasn't much of a factor to 30 minute fights where tanking, mana conservation and overall strategy played a much larger role certainly favored intelligent players.
I know you guys can sit around all day and talk about how EQ doesn't take skill, but any activity where you're forced to coordinate 50+ people for extended periods of time absolutely allows you to differentiate players (both individually and grouped) from one another. In my opinion, that is where the argument for "skill" in EQ is most relevant. Also, given that the nature of pretty much every fight right now can be described solely by weighing raid DPS vs. mob health - it is really easy to wipe on an encounter if something happens that adversely affects the raid DPS (such as an entire raid getting hit by a DPS reducing AE). There really are no magical strategies on any of the fights right now - if your raid DPS is above a certain threshold, you will almost always win (the same cannot be said for later expansions, encounters like High Priest in Ssra is a prime example). So wiping on Gore is less about numbers, as aggregate DPS. Whether you have 30 or 60, if your sustainable DPS doesn't reach a certain threshold, you lose. | ||
|
#84
|
||||
|
![]() Quote:
__________________
[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | |||
|
#85
|
||||
|
![]() Quote:
__________________
[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | |||
|
#86
|
|||
|
![]() let me just break it down for you...
your raid leaders and others were caught cheating (perun, acarer, mezeno, etc.) You've since re-admitted those people back into the guild. So therefore you have no shame when it comes to this. Many players left TR from the fallout and reputation hit. That's why your numbers have dropped drastically since then. You've tried recruiting players, but since it isn't working too well because your past history of training, re-admitting cheating players, you have: A. resorted to posting banked loot acquired in the past to sway potential (selfish) apps and to divert attention away from your rep B. sweet-talked VD leadership into increasing your numbers because of your fear of TMO. Just stating the obvious :\ | ||
|
#87
|
|||
|
![]() dont forget DA sweet talked VD into helping them out also back in the day, pre- TMO merger
just sayin' | ||
|
#88
|
|||
|
![]() p.s why so anon? this is a forum for a video game where you interact with people you will never meet dipshit
| ||
|
#89
|
|||||
|
![]() Quote:
__________________
Quote:
| ||||
|
![]() |
|
|