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#81
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#82
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Cool patch (bros). Thanks dev's and guides for all that you do.
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#83
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As has been said, thanks for maintaining the server and putting up with all the retards.
Including me. [You must be logged in to view images. Log in or Register.]
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#85
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Damage spell reduction not working. the 80% to 67% one.
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#86
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So I guess the real issue is when Shaman pets did not accept weapons in order to dual wield. Kanras may well be right that they did not do so in the 2001 time frame. However, I'd be more comfortable with this knowing when they began accepting weapons if anyone can find a post to that effect. Again, I can say for certain that they did take weapons at one point. This post from 2004 is evidence: http://everquest.allakhazam.com/foru...942522461&h=50 (look at two posts back to back from Urakmathis and Teleos)
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~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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Last edited by mwatt; 02-20-2012 at 07:27 PM..
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#87
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P.S.
I'm with the croud that think these developers are wonderful, Kanras included of course. We are mighty lucky to have them. I hope my comment is not received as a complaint or an expression of dissatisfaction - it is most emphatically not. Like Kanras, I am interested in getting as close to the real Classic experience as is possible.
__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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#88
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They were able to accept weapons and dual wield later in the timeline (I doubt any time pre-luclin), and in 2005 they automatically dual wielded without pets.
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#89
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#90
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lol ppl cant handle red so they cry...
wen u kids guna grow up n stop sucking. | ||
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