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#901
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That and, as I said before, the pay to win. I understand that it's not "direct" pay to win. I've been playing Eve for over a decade; I know what a system like Krono is and how it works. But the bottom line on "pay to win" is that if you can use official channels to pay real life money to obtain an advantage over players who pay none (or less)... then it's pay to win. More power to the people having fun on Agnarr. Kinda wish I could get into it more, cause I WOULD like to grind AAs and play Luclin and PoP. But nope. I'll be here for my EQ fixes until every form of EQ is dead. | |||
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#902
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__________________
Gobble?
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#903
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#904
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![]() It's totally pay to win with the option to not pay to win... also give tecmos a break at least he came clean, no amount of spinning Shit onto him will change the fact agnar is pay to win.
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#905
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![]() Putting aug in weapon to change appearance can make it magic weapon. Kill the wisps.
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<Kittens>
![]() Friends currently on EverQuest: --------------------------------- There are no players in EverQuest that match those who filters. | ||
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#906
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__________________
Gobble?
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#907
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I do not like the majority of the new spell particle effects. Shaman Cannibalize has big floating cartoon bones around the shaman after every cast... Really? I HATE the sound Cannibalize makes on p99, but damn, I rather it than see cartoon bones float up and around my shaman after every cast. The updated zones aren't awful, I do prefer the old style look. Might be because old models I prefer using do not mesh that well with new model zone graphics. I do like how you have a shared bank slot. I do like how you can adjust the group window and UI to really fit your customized preference. I think some of the technical changes regarding the UI and the QOL changes added with new EQ were decent. Where new EQ failed was trying to create art on top of the old art. It's like taking a Picasso and then years later adding on to the canvas an "improved" addition of colors and forms to the painting. Obviously altering a Picasso in anyway would ruin it, and in some ways I feel this is what happened to EQ when they decided to update it's zones and character models. They took a really artistic and beautiful game in it's own right then defiled it by trying to improve upon it. It's almost like they deliberately ruined it out of pure malice or envy, the way so much of the charm of old EQ was altered and changed. Michael's Shenanigans highlights just how creative and crazy the original devs were in their game design, they added art details the common player never noticed or if they did, had no idea the reason behind it! This to me is really neat. Old EQ truly has real mysteries behind its art work, and new EQ took a spray paint can and completely wrecked it, leaving it in a state you can't even begin to appreciate what was created by the original artists of the game. I think this is too bad. Essentially I find new EQ great for casual players who don't care about the finer details and art of the game, who are more interested in progressing a toon and getting as much high end gears as possible, while also having a fairly fast paced fun group experience while leveling. For me, I enjoy the nuances of old EQ, the art work really appeals to me and I rather play the old original style of EQ over the new glossy EQ. The old EQ also adds a dimension of grit that the new one lacks, as leveling is so easy on new EQ you feel as though you are hardly accomplishing anything because it truly is that easy. Thanks to P99 - Rogean, Sirken, Nilbog, Llandris, and all the other guides, devs, etc., that have been involved in creating P99 and keeping it going all these years. They have given gamers of the past and new gamers a true opportunity to see just how beautiful the original Everquest still is when kept in it's most original form. I have no animosity to those who enjoy new EQ, but for my tastes it falls short. I wish it wasn't so, as I think it offers a decent experience in gaming, it just lacks the artistic flavor and magic of the original EQ and that ruins it for me. TL;DR I respect new EQ and those who enjoy it, but for me it lacks too much of the magic that makes old EQ so mysteriously fun and entertaining. I am sticking with P99. | |||
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#908
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![]() Got to level 42 this weekend, got a Guise and a few Wisdom items and focus items.
Spents $0 on ornaments to make my weapons look stupid, on exp potions or on any other stupid cash shop shit. A P99 pal did use a group EXP Potion for my group in Unrest one evening, the next day I repaid him by giving him a Ring of the Ancients, gotta love porting into SRo and ancient cyclops being on track! If you want to let people's choice to spend money on shit be your reason to not play there that's fine. But it's certainly not a requirement by any means. You can faceroll through some content with characters in rags and have a good time doing it regardless of whether your rolling in EXP potions or can't figure out how to open up the marketplace window. I think at its peak I saw 20 picks of about 30 people in each LGuk instance. Good fun was had by all. Got trained a few times, got revenge a few times and lost a few named mobs to kill stealers. Didn't have to go to a GM to resolve any issues I had, just figure it out myself. Felt good.
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#909
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![]() I do like the fact that people keep crying about pay to win on server that
a.) is not PVP b.) has instanced raiding Please do enlighten me how does it affect your gameplay that someone pays for clarity potions or similar on PVE server?
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#910
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![]() How many of you guys would go play a friendly, casual round of golf with 3 of your pals, and then when one guy insists on playing off the women's tee and talking about how he's shooting a few strokes better than everyone else... how many of you would not make fun of that stupid fucker mercilessly for the rest of his life?
That's what Agnarr is imo [You must be logged in to view images. Log in or Register.] | ||
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