#11
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In a fight that lasts 1-2 minutes, how often do you really think ~20-50 extra hit points of regen is going to be a difference maker? That's not even enough hp to canni into 1 root cast. It's 1 melee round from a level 20 mob. Is 1-3 extra hp per tick of regen over the course of 200-300+ hours of leveling the equivalent of 5% or 10% more exp required (besides FSI and barb gear/faction perks having some sort of effect)? I think it's a wash at best, but that the regen scaling at 51+ becomes very significant and is the only perk that has meaning in most group and raid settings. | |||
Last edited by Tecmos Deception; 11-05-2019 at 11:14 AM..
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#12
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Always went troll shammy for the regen and clicky, have max'd troll on blue and live blahnik blah,blah.
I'll tell you right now I've been wrong all this time, ogre is better. frontal stun immunity is better than regen. I rerolled ogre because troll starting area was so crowded, its clearly better. You will die less with FSI than with regen, especially when it counts on those named farming spots | ||
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#13
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Ogres are ugly tho
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#14
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Better looking that Ogres. Giant garbage patch kids. Trolls have that Triangle a e s t h e t i c
I think people drastically underestimate how much of a perk that regen can be in a fresh server leveling context. Under 24 it cuts a lot of downtime solo, and Shaman solo under 24 is a miserable fucking slog. In groups it means you can take a few whacks and not have to bother healing yourself but you'll still be fully healed in a pretty short amount of time. It's pretty useful. | ||
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#15
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There are better camps of course, but they are going to be camped hard (misty thicket guards, dock dwarves). That's why I picked those two camps, and without a question the regen assisted when the camps were hard as well as when they became easy to clear. The regen was probably giving me a return of visible mana of my bar of about a bubble and a half that I otherwise wouldn't have had. | |||
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#16
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Last edited by Tecmos Deception; 11-05-2019 at 10:56 PM..
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#17
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At level 50 a sitting troll only has 22% more hp regen than an ogre/barb. With rubi bp factored in, it's 19%. Using every single one of the extra HP for canni, a troll will get roughly an extra 20 mana PER MINUTE over an an ogre/barb.
Think about that. 20 mana. Per. Minute. A single Envenomed Bolt is 320 mana. That's one extra Envenomed Bolt every 16 minutes or so. The racial regen does not become significant until Kunark and post-50, at which point the availability of higher sources of regeneration still keep the increase relatively small. With as much regen as a 60 shaman can stack in Kunark, a troll will have 16% more standing hp regen than an ogre/barb will. Sitting it's 19% more. So basically the only time when racial regen comes out to be significantly higher health regeneration is when it's considered at level 60 and without fungi tunic/staff and, obviously, pre-Torpor. | ||
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#18
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Good enough. It wasn't my intent to mislead others - I was just going off of my own experiences. I will also confess that I had access to Canni 2, which is moderately more powerful than Canni 1. I agree with your findings on the math and what mana a lvl 20-49 and then 50 regen would provide.
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#19
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Troll/Iksar regen is definitely noticeable while you're leveling and it improves exponentially in Kunark. I respect people who go without it to play a barb (ogre, not so much), but it's not something I would do. A shaman will always be able to make use of extra regen. | |||
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#20
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