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View Poll Results: These rules work for you? | |||
Agree | 32 | 50.79% | |
Disagree | 7 | 11.11% | |
Have no care either way | 24 | 38.10% | |
Voters: 63. You may not vote on this poll |
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#51
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If a group of people is 100% holding down kills for a full camp or even a 2nd camp... that should be 100% supported especially if it is a FULL group. This is the spirit of MMO.
However if it's a duo or trio that refuses another member and it is apparent they are stuggling to maintain the camp, I will 100% support them being pestered to relinquish a few mobs until they can 100% keep kills down. A good example that comes to mind is bards/nobles in HK. The nobles are on a 6min spawn and due to the xp people prefer solo/duo. However if they have so much down time causing the nobles to be up for 5min or longer... this is when a consideration of relinquishing a spawn or inviting another player becomes the better solution. Otherwise I have zero regrets for downing the nobles while someone is medding up. (Only really OKAY due to short 6min pop times). I would not do this for a longer mob without several attempts of asking "are you going to kill this or what's going on?" | ||
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#52
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#53
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Man children fighting over imaginary pixels/xp in a 20 year old mmo emulator
(Starring rob schneider rated pg-13)
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Quote:
Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
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