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Old 01-22-2021, 05:14 PM
BarackObooma BarackObooma is offline
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Join Date: Mar 2010
Posts: 665
Default Cultural Tailoring

When does this go into effect? I saw they finally added brute hides as a drop.
  #2  
Old 01-22-2021, 07:11 PM
Malykor Malykor is offline
Sarnak

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Join Date: Apr 2020
Posts: 296
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Wondering this myself.
  #3  
Old 01-22-2021, 07:43 PM
mcoy mcoy is offline
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Join Date: Mar 2017
Posts: 2,171
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Should be Sept 2000 era, which according to the timeline starts in April 2021.

http://wiki.project1999.com/Timeline

Note that this is when tradeskills are initially "enhanced" - further recipes and components are added during Velious.

September 19th, 2000
Trade Skills Enhanced*

Many of the trade skills in game have received massive enhancements,
including dozens of new craftable items, new fishing and foraging
items, and other things to be discovered once in game.

In addition, trade-skill specialization has been implemented. Players
will be able to exceed 200 points of skill in ONE of the generally
available tradeskills. This includes:

- Baking
- Blacksmithing
- Brewing
- Jewelcraft
- Tailoring
- Fletching
- Pottery

Once above 200 points in one of these skills, no other skill will be
able to exceed 200. Specialization restrictions do not include class or
race-specific trade skills such as Alchemy, Make Poison, and Tinkering.
Players with race or class-specific trade skills will be able to exceed
200 points of skill in that skill, PLUS any generally available trade
skill.

The enhancement of trade skills is an on-going project. Further
enhancements will be made in the coming weeks.


-Mcoy
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