#11
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Really amazing work, much appreciated
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#12
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This is a really great guide. What % of exp per hour do you think you were roughly getting on average?
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#13
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Thanks guys, much appreciated. I’ve had some good feedback in game too so I’m glad people find it valuable.
The top camps on that list are ~4%/hr whereas the bottom camps on closer to ~2%/hr. Zen | ||
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#14
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This is certainly good, I know a 59/60 solo'ing guide is huge b/c raid monks are always eating extra deaths. Way to make getting that last level enjoyable for yourself and sharing the info with all of us.
On my iksar monk I solo'ed 59 SolB and HS exclusively. I tend to be of the mindset -- it's quicker/easier just to stay with what you know than it is to run around 10 locations trying to find a more efficient path - but you did that all for us so thank you.
__________________
Evostab - Assassin | Ninjai - Grandmaster | Evocar - Sorcerer | Mefdinkins - Hierophant | Looch - Virtuoso | Snooch - Grandmaster
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#15
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Leave permafrost alone you monster
__________________
Lootenant Dan <Hierophant>
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#16
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Amazing work Zentile. My monk is only level 30 currently, but I Will definitely be revisiting this guild later on [You must be logged in to view images. Log in or Register.]
A question: can you point me to a source for the ZEM for Plane of Mischief? I can’t seem to find any of the planes’ ZEM on the wiki page but I might just be looking at the wrong place | ||
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#17
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A very excellent guide Master Zentile, hats off to you!
I am quite tempted to make my own guide with some additions! I have at least 4 more spots in the Hole (and most likely others) that are great solo EXP in the Hole: Castle Ledge (near that big bridge at pit) Town Entrance basement (similar to your guide, but you can go in the basement to break up pulls) Library Staircase (best group camp in the Hole IMO but never used) Yael Pit / Cave Fallen Erudites in Crypt Area between Golem Tower / Ranger Cave entrance When I make my dramatic return to in game (in process of buying a house atm) I should demo those in some videos. Would need to give tips on how to solo the named elementals, can be a pain. I should say, Kedge does deserve some mention. Mermaids are like never camped and suuuuper easy to get to. Splitting them isn't that hard either despite being casters (and I don't even use Eye of Zomm cause I'm old school, ridiculous easy with eye since they have sow speed). Mind you this was before the nerf to Kedge ZEM, so not sure if as worth it, cause you get some light blues and even an occasional green. But money was very good (mithril amulets are uncommon drop, 100pp). I was also able to solo my +10 MR mask. Damage shields hurt there so a good 2hb helps and dispel stones, but once split it was cake.
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | ||
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#18
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Quote:
I did the mermaids for a few levels a year or so ago (pre ZEM nerf speculation), it was great and never camped then. Hardly ever saw anyone in the zone besides people coming to kill Phinny. I seem to remember almost all of the mermaids going green/dark green at 57 and blues being few and far between, though. | |||
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#19
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Quote:
Level 59 you would have to kill at the seahorses for exp. Too many greens at mermaids. But due to exp nerf its prolly not worth it. | |||
Last edited by Nashlyenin; 04-19-2018 at 09:04 PM..
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#20
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Quote:
Zen | |||
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