Quote:
Originally Posted by Sarkov
[You must be logged in to view images. Log in or Register.]
You probably notice the difference between a good player and an average one most for Bard and Cleric, but all classes have some pretty substantial skill checks. General stuff that applies to being a good pvper of any class (buff slots/clickies, dispels/cures, resist gear, crimson pots, situational awareness, ability to follow/assist, etc), and a lot of class specific stuff.
Pet control in particular stands out as an area where average players are outclassed by good ones, both keeping your own pet free of cc and controlling other players' pets.
Jousting (really just minimizing the amount you get hit vs. the amount you hit them) is another obvious one applicable to any melee, as is disc usage once Kunark rolls around.
|
Was about to type out something similar, but may as well just quote and be lazy!
But yeah, it's extremely obvious when a bard is terrible, and in many situations pet classes as well. Bad bards (see dojii) get owned very early on in any group encounter or panic when they're targeted and run off, leaving the rest of their group to get mowed down without selos. Bad mages don't stack their pets buffs and remove CC properly, getting terribly owned (see, envious).